Remember the days of the traditional first person shooter? The simplicity of running, shooting, collecting ammo and staying alive are long gone, replaced with big, complicated levels and a desire to use night vision. The times when we would roll in from school, watch Art Attack and indulge in a few hours of Quake before reading Goosebumps in bed are just a distant memory now. We miss being a kid, but most importantly we miss games that were built for the sole reason of being fun.