Q&A: The State Of Soulcalibur's Wii Adventure

Namco Bandai's key Soulcalibur fighting game series is stretching its wings onto Nintendo's Wii with Soulcalibur Legends, the first ever title in the game's multi-release history not to be based around one-on-one fighting. But why would the firm want to change a relatively successful game formula?

The answer, it turns out, is accessibility, and at the recent Tokyo Game Show, Gamasutra had a chance to talk to Soulcalibur Legends producer at Namco Bandai, Jin Okubo. Topics discussed include the state of the franchise, team-sharing between the separate Soulcalibur titles, and just why the action-adventure spinoff is coming to Nintendo's console.

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