Each set-piece, whether you're duking it out in a narrow corridor or caning it across a wide expanse with a gunship in hot pursuit, feels like Valve sat down on every single occasion and asked themselves "is this fun?" There's barely a single moment in the entire game where you'll feel bored, unchallenged or maddeningly overstreched. It's pitched perfect right the way through, always testing you - sometimes to the limit - but never stacking things up so as to feel unfair or outside of you capabilities.
It's also important to stress that Episode Two does introduce new enemies, hugely varied environments and, eventually, new gameplay elements when the time is right - and all feel in-keeping with what you'd expect from Valve. First up, you'll encounter the projectile-vomiting Acid Antlions, which come armed with a devastatingly accurate attack that keeps you pinned down, desperately waiting for the right moment to poke out and return a few well-placed grenades.
The most disappointing and infamous video game endings even sour the overall thoughts of a game. Most of these titles represent some of the finest entries in their respective series, marred by an ending we can't quite forgive.
There is no game called Final Fantasy VII Remake Part 2, but Rebirth had a great ending imo. Felt robbed by the ending at first, but the more I've seen it and during my 3rd playthrough, I started to understand and realize a lot more that make me appreciate the ending.
I was enjoying FFVII Remake, even though those whispers throughout the game were annoying. But the ending was so bad that I don't even want to play Rebirth. On top of that, from what I saw on reviews, the ending of Rebirth is even worse.
Also, I'm glad to see Zero Time Dilemma being recognized as the trainwreck it is. After the amazing two first games (especially the near perfect second one), the low quality of the trilogy end is baffling. The new characters are bad, the old characters don't feel like themselves, a surprise "alien technology" pops out of nowhere, the big twist was like "eh?", and it doesn't really finish the story nor explains the loose threads from the second game.
The Half-Life soundtrack (as well as Half-Life 2) is now available to play for free on a number of music streaming services.
Modders bring Titanfall level acrobatics to Half-Life’s humble gameplay
Apex Legends set a high bar in fps mobility. I think new games are now required to have some good mobility options.
he!! yes
Bring it on, I get mine on my next pay packet!
I love this game :). I just hope it doesn't turn out crappy on the ps3.
Haven't I seen this review before?