When you think of first person shooters in today’s market, you instantly think of Call of Duty, Half-Life, or Battlefield. Think of games with parkour or free-running mechanics, and you can’t help but have Mirror’s Edge, Assassin’s Creed, or Prince of Persia come to mind. With such mechanics holding such heavy correlations to certain franchises, how does a game like as Brink go about redefining those very mechanics and, in essence, redefining the very genre it belongs to?
Gamespot : The studio, known for its work on franchises like Wolfenstein and Gears of War, has announced its own original game.
From GI.biz: "When it transpired in 2016 that Splash Damage had been acquired by a Chinese poultry firm, the headline raised more than a few eyebrows.
But it turned out that Leyou had more than one ace up its sleeve. The company already owned a majority stake in Warframe developer Digital Extremes and went to buy 20% of Texas-based studio Certain Affinity the next year."
In this week's episode, Kiaun will discuss Final Fantasy 7 Remake physical release possibly being pushed back, Sony updates us on the Playstation 5's backwards compatibility, we get rumors about Spiderman 2's release date and Splash Damage is working on a Google Stadia exclusive.
Sony updated the ps5 website saying it will still release this year. Could be putting on a face. If it got delayed I'd understand.
If anything if the console does drop this year there will most likely be a supply shortage but if it got pushed to 2021 release I wouldn't mind. I usually wait a year or two when the new consoles drop anyways the bugs are worked out and more games are released. Usually when a new console drops the launch titles can be either good or a pile of shit.
I'm happy with their approach with sniping. Not all games need people who just sit there racking up one-shot kills.
Great interview, Brink looks like its gonna be incredible. Day 1 buy for sure