WWE All Stars may not be the modern-day hardcore fan's dream game, but it comes pretty close to accomplishing that for casual and ex-fans, especially those who watched the Hulk and The Ultimate Warrior take each other on two decades ago.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
Some of what's here is really appealing -- the nostalgia of the glory days of wrestling. You know, the days when it was so good it was criminal to miss. But then we have these out of place idiots of today cluttering up slots that could have been used for
Rick Rude
Junk Yard Dog
Million Dollar Man
IRS
Kamala
Yokozuna
Giant Gonzolaz
Owen Hart
Kevin Nash
Scott Hall
Papa Shango
And so many more. It's a shame.
Another thing I don't like it the lack of a true tag team match. The create a wrestler is weak. The lack of a ref takes away from the presentation. The fact we can't brawl on the ramp way. The fact they don't have the classic WWF ring is also criminal -- lawsuit pending and all. But still.
There is so much I wanted out of this game that just didn't get in there. It comes close to capturing the WWF Superstars game in arcades back in the day, but it falls short. It's not worth the 60 bucks I paid for it, that's for sure. Had it been a PSN game or offered up on the network I'd have booted it up more often than I will end up doing on disc.
I give it a 6 out of 10
WWE lol. Bunch of dudes making scripted scenes and lame acting.