Xbox 360 holder 'refused to publish Machinarium due to non-exclusivity'.
Develop Award-nominated Czech studio Amanita Design is no longer interested in future business deals with Microsoft, the studio’s founder has said.
Amanita, developer of unique adventure games Samorost and Machinarium, is believed to have been refused the opportunity to publish its games across Xbox Live Arcade.
Amanita wanted Microsoft to publish the game for them on XBLA, hence it will be a Microsoft Games Studios title.
If that is the case, how do they expect Microsoft to publish a title that will be available on other platforms? If you want it to be multiplat, the platform holder is not who you should meet to publish the game. You either do it yourself or meet a publisher like EA, Activision etc.
Sorry but in this case, Microsoft is completely right.
I don't see nothing wrong with this. Microsoft is know to support indie devs and other stuff that other companies don't do.
Oh well, their loss.
Why would a platform holder publish a title thats avaliable on other platforms? Of course they'll want exclusivity, just as Sony/Nintendo would.