As we all may be aware of, the PC version of DICE’s highly-anticipated military shooter Battlefield 3 will feature massive multiplayer maps alongside a support of up to 64 players. However, console players will get a watered down version, which will include a meager support of 24 players plastered across scaled down multiplayer maps for the manifest low sum of total players.
An interesting tweet by DICE developer Johan Andersson clarified that consoles are too old to handle more than 24 players, unlike PC’s which can.
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
Well no shit. I thought everyone knew that already.
Bulls**t
Killzone2 im sure had 32, MAG had what 250?, Resistance2 had 60.
Don't bullshit us DICE your engine cant be that advanced if it can only manage 24.
doesn't matter, these guys know what they're doing, so if they want to make it 24 then fine. Although it doesn't matter to me as I'm getting it on PC :)
PS2 online says hi
Good .