Ever since Sony showed off the SIXAXIS controller in motion for the first time, I don't believe the media has been quite convinced of it's capabilities. We've seen some 2nd and 3rd party developers taking advantage of the controller's motion capabilities, but to a very limited extent(with the exception of LAIR).
Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.
From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.
It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.
Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...
They didn't spend years trying to develop their own baseball game. They wanted Sony's game.
They're scum.
"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."
Major kudos to Media Molecule for being an upright studio with principles.
Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.
But hey, at least there's an Xbox Games Showcase to look forward to, right?
Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.
No need to screw around with gimmicks. This is the one area Sony f'd big, should have just had rumble and skipped the entire suxassis crap.
edit: below, you are right I'm sure. Still just don't force motion on us unless it actually makes sense like shaking an enemy off like in Resistance.
Some dude today told me KZ was cancelled . I was like WTF, this is ONE game I want to play on my PS3 when I buy it.
Can anyone confirm this cancellation as BS ??
Warhawk (vehicle control) and Heavenly Sword (arrow and thrown item control) both use the SixAxis very well.
i like how the last sentence uses lair as the poster boy for motion how about warhawk that uses motion very well wait that's a good game better not mention it.
Anyway i understand the fear that the gameplay can be ruined (lair) so they should just use it if it makes sense dont push it just use it when it can add a little extra finesse to the game
I hope for ONCE they just forget about how to implement motion control and worry about making the game as best as they can. Here's to NO motion control in KZ2.
Every game i've played so far with motion control feels as if it's forced, and just not natural. In fact, I don't know if it will ever feel natural.
Besides, if I really wanted to put that much effort into playing games, I would have bought a Wii. I bought the PS3 so I could sit my lazy ass down in front of my TV and do all of my planet saving, car driving, gun shooting stunts in comfort. Who would want to do all that flailing around of the arms after a hard day's work?