530°

KILLZONE 2 Motion Ideas

Ever since Sony showed off the SIXAXIS controller in motion for the first time, I don't believe the media has been quite convinced of it's capabilities. We've seen some 2nd and 3rd party developers taking advantage of the controller's motion capabilities, but to a very limited extent(with the exception of LAIR).

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killzoneunit.com
Fan Tastic6062d ago (Edited 6062d ago )

No need to screw around with gimmicks. This is the one area Sony f'd big, should have just had rumble and skipped the entire suxassis crap.

edit: below, you are right I'm sure. Still just don't force motion on us unless it actually makes sense like shaking an enemy off like in Resistance.

Clinton5146062d ago

It's safe to assume that rumble will have already arrived to the PS3. Not much to worry about in regards to that.

Maddens Raiders6062d ago

Have you played -----> Heavenly Sword? The use of motion - sense (touchsense) is SUPERB. I'm somewhat of a rarity I guess because I also think it's good in LAIR and Go Sports!Ski. Don't knock it just yet -- it was a good idea at first and still needs to be used when done properly in games. It can be done.

Fan Tastic6062d ago

With the right dev it could be good, like Insomiac has proven. I'm just turned off by forced inclusion that some games seem to have.

Haven't played Heavenly aside from the demo.

PopEmUp6062d ago (Edited 6062d ago )

Do you really know what next gen gaming is really about? Let me tell you what it really about experience gaming in new way, a way that you haven't experience from eh previous and that include the look the visual, style of the game play and most all the way that let you control or play the game (like wii) so as you see x-box 360 is last gen in gameplay and next gen in graphic where as ps3 are both next in graphic and next gen in gameplay so as the wii but only in gameplay not graphic

jaja14346062d ago

God I love how game times decrease.

HS was what 10 hoursish then the boys turned it into 5 hours.

Halo 3 is about 10-15 hoursish and now somehow its 4.

Not to sure why you think saying a game is X amount of time is going to make any difference whats so ever.

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Mikey_Gee6062d ago

Some dude today told me KZ was cancelled . I was like WTF, this is ONE game I want to play on my PS3 when I buy it.

Can anyone confirm this cancellation as BS ??

TheExecutive6062d ago

The guy was lying. KZ2 hasnt been cancelled.

EZCheez6062d ago

I won't even bother looking for proof. And slap some common sense into said dude the next time you see him.

Mikey_Gee6062d ago

... the dude was a guy I was chatting with in the SONY STORE.

I hope he is full of $hit

bym051d6062d ago

Warhawk (vehicle control) and Heavenly Sword (arrow and thrown item control) both use the SixAxis very well.

DeadIIIRed6062d ago (Edited 6062d ago )

But I have to disagree with the motion controls in warhawk. Some people may be able to use it, but its just too difficult for me to stop and get use to.

I swear for some reason I had the hardest time learning to use it at first so I was just like, well I know how to use the analog so I switched.

akaFullMetal6062d ago

the motion sensing for the warhawks are great, first thing when i got the game, i put on the motion sensing so i would get use to the game with the sixaxis instead of the analog controls, that way wheni was use to the game in analog mode, sixaxis wouldnt feel weird, did you do this dead red???
but yea its like 2nd nature playing with the sixaxis now in warhawk, i have no problems and really helps out on shooting and locking on other warhawks, god i love it

games4fun6062d ago

i like how the last sentence uses lair as the poster boy for motion how about warhawk that uses motion very well wait that's a good game better not mention it.
Anyway i understand the fear that the gameplay can be ruined (lair) so they should just use it if it makes sense dont push it just use it when it can add a little extra finesse to the game

EZCheez6062d ago

I hope for ONCE they just forget about how to implement motion control and worry about making the game as best as they can. Here's to NO motion control in KZ2.

Every game i've played so far with motion control feels as if it's forced, and just not natural. In fact, I don't know if it will ever feel natural.

Besides, if I really wanted to put that much effort into playing games, I would have bought a Wii. I bought the PS3 so I could sit my lazy ass down in front of my TV and do all of my planet saving, car driving, gun shooting stunts in comfort. Who would want to do all that flailing around of the arms after a hard day's work?

mentalboy116062d ago

they just need to make it so the game doesnt have anything revolving around motion control, it should just be extra stuff. like melee attacks, you flick the controller(dont throw it) and you do a melee attack like in call of duty 3 or tilt the controller to the right to peek around corners(MGS4 is doing that). simple stuff like that.

Sevir046062d ago

as an option it was good and used well. motorstorm did it well when you spent time doing it. and of course you probably havent played HS. it was pretty good in hs as camera panting and throwing the enemies and firing arrows was perfect. and FolkLore is one of the best uses for motion uses. very awesome

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110°

7 Deserving Games That Never Got Backward Compatibility

Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

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culturedvultures.com
Vader822d ago

No 7 days to die is criminal

210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel4d ago

Microsoft had a good idea but fumbled it again.

Cacabunga3d ago (Edited 3d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow4d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1823d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie3d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow3d ago (Edited 3d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

2d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

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Notellin3d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

2d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow2d ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere2d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow2d ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX3d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney2d ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody3d ago (Edited 3d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno3d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno3d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

2d ago
fsfsxii3d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno3d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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