While widely talked about in 2010, and into 2011, Alan Wake was one of those games that everyone wanted to try out, but never got around to until much later. Mike D of GoozerNation takes a look at this game, and offers a bit of love for a series that didn't exactly do well initially.
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
Amazing game. Go out and check it out if you're up for a good story based game.
I still need to play this game, it was one of the ones I had no time to play last year. Might pick it up when I'm getting my 3DS.
I haven't played Alan Wake but I wonder whether Remedy talking about Stephen King (which many of the game's buyers might never have read or regard as particularly classic to survival horror games in a Lovecraft way) or about the game as being like a TV serial (just makes you think 'cheaper than a movie then') or the punnish name of the game itself put some people off.
But it was probably more to do with a paucity of screenshots which mostly looked similar to each other and reports of the linearity of the game (when we were looking forward to this putting other next gen games to shame) and similarity of the enemies to each other.
Still, despite all of this it sounds like a solid game and sometimes seems to look graphically stunning so I would like to play it and a sequel. But I would like to see more daylight scenes than I have read about please and for it to have some looseness rather than just a tight objective nature.