At PAX East 2011, GamerNode's News Director Mike Murphy caught up with Colin Johanson, lead content designer for ArenaNet, to discuss the developer's upcoming MMORPG Guild Wars 2. Colin clues us all in on the Norn race, crafting, attributes, how he got to where he is at ArenaNet, and a lot more. The interview has been dissected into two parts. Find part one below and part two on the site.
Game Rant gets a first look at the upcoming official Guild Wars 2 cookbook, along with a preview of the exclusive Butterknife spear skin.
After 20 years of ongoing service, the original Guild Wars still makes good on a promise it made that no other MMORPG has been able to truly mimic.
Been there since day 1, and the first beta, same with GW2. 20 years and they never said oh now we need to charge a monthly fee, and they only made Guild Wars no other games. I'm going to assume GW3 will have the same business model.
I got to 50 I believe but never got into it very much.It was fun but all of my friends were still playing EQ. Good to see it’s still going though.
Leading domestic game companies have entered into an unprecedented competition to win orders for Starcraft, Blizzard's representative IP (intellectual property).
Weird MS is letting go of a good IP. I don’t mind it but hopefully the best dev wins and I’m not sure who that is outbid those.
I wonder if we'll see Starcraft Ghost come out of this. And if we do, I wonder if it'll be a free-to-play gacha game.
Colin is rad, and Guild Wars 2 is looking and sounding damn good.