While I have had the game for less than even 24 hours now I can already tell you this. When you die fighting in a multiplayer match on Crysis 2 it really is not frustrating at all. Take a step back and think about what happens when you die in a multiplayer match in Black Ops. Controllers go flying, tv’s break, all hell breaks loose.
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
Prophet we have been compromised!
I enjoyed the MP when I got into a game. I hope they fix the PC servers soon.
Call of Duty multiplayer has the worst hit detection in video game history.
While playing Crysis 2 online, just like the singlepayer, you need to use tactics. You have to practise your tactics to be a good player and combining the Nanosuits powers to do good online.
In Call Of Duty: Black Ops it is just shooting and the person with the sweet spot wins the match.
Just like the singleplayer from Crysis 2 you need to have a plan ready to encouter the A.I., it is that good. When you are reloading they will flank you, Call Of Duty: Black Ops does it the other way around.
Just blast in and shoot, no tactics required. When you die you are stupid and throw your controller because you already know the A.I. is shit.
The frustration level is higher in Call Of Duty: Black Ops because you know the person in the sweet spot is untouchable(for the most part of the match). Crysis 2 is more thinking instead of blasting your way through.
I love that kind of gameplay, just like G.R.A.W.
I've point blank shotgunned a guy twice in Crysis 2 only to have him turn around and kill me with 2 bullets so I don't know what the author is talking about.