Well usually something like this I wouldn't bother posting but as it featured on the main page of the BBC's technology section I felt it deserved some attention. It appears they now have kids 'investigating' on something that has been proven time and time again to not have the effects people claim it has, pay particular attention to the counselor that claims "it is estimated 3/5s of all under 16s have some sort of addiction to these games"...
Now I am fully aware that this is a "BBC schools report" however the fact they have published it still surprises me. What do you guys think?
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
An interesting little bit of research, not really substantial but its only a kids report. My problem is these things pop up all the time and everyone shouts about addiction. There is a difference between relaxing by playing video games and being dependent on games in order function normally.
Time does not = addiction, I'm a student, I'm at school 17 hours a week doing 3 A levels with each I'm supposed to do 6 hours of independent learning a week, so 35 hours a week n because of this I can only play games 2,3 hours a day (if at all) but because I play more than 20 odd hours a week I'm addicted and its going to cause me problems, really bugs me that games get blamed for causing problems and not a stupid history A level (which it does)
Anyway rant over, thoughts anyone
They will kill you in your sleep
The BBC?... No thankyou.
"School Report is an annual BBC project which helps young people make their own news reports for a real audience."
"make their own news"
Nothing like perpetuating a lie.
BBC:How dangerous is the media
Fixed.