C'mon GameStop, ain't nobody screaming for this ice cream.
Sorcery already. So far nothing's doing it for me with Move/Kinect.
Yeah, I agree. Right now, the only thing that would make me outright buy Move would be Move support for Uncharted 3 and/or Starhawk.
I dont know I said the same about Killzone and Socom. The problem is there really isn't any incentive at least for me personally to buy move. You can already play these games with a Dualshock so most people won't bother with the investment. What move needs is games that are exclusive such as Sorcery. To get people to actually say "Okay I need this to play this game"
"What move needs is games that are exclusive such as Sorcery. To get people to actually say "Okay I need this to play this game" Exactly. The issue is that so far, we haven't seen Move exclusive games that match the production values or scope of a full-fledged PS3 exclusive. I mean Sorcery looks good...but I wouldn't buy Move just to play it. Heck, with that money I could buy Uncharted 3, The Last Guardian, MK9, Starhawk, and Agent.
"What Move needs is games that are exclusive" Agreed, but they should also make it obvious on the leaderboards of MAG, KZ3, Socom4, etc who is using the Move. If people are able to dominate with it, which they supposedly are, then others will want to get in on that action.
Sales who ever wish to buy the move.if kinnect sales well, kinnect sales well fair enough. but there no denying that theres no game support witch are being added frequently. if anyone can show me a list of kinnect that be cool. ----------------------------- -------------------- PS Move Required Games The Shoot ,The Fight: Lights Out,Kung Fu Rider, Move Heroes,Sports Champions,Get Fit With Mel B, EyePet,Start the Party,TV Superstars,Sorcery ----------------------------- -------------------- PSN Titles Echochrome II Tumble Flight Control HD High Velocity Bowling StarDrone Planet MiniGolf Planet Minigolf - Stronghold Island Hustle Kings Auditorium HD Modern Combat: Domination Beat Sketcher Sackboy's Prehistoric Moves Blue Toad Murder Files PAIN Oddworld: Stranger's Wrath ----------------------------- ------------------- Retail Time Crisis: Razing Storm TRON: Evolutioni Heavy Rain Killzone 3 SOCOM 4: U.S. Navy Seals Dead Space 2 MAG Cabela's Dangerous Hunts 2011 Resident Evil 5: Gold Edition LittleBigPlanet 2 The Sly Collection Lord of the Rings: Aragorn's Quest Toy Story 3 The Video Game No More Heroes: Heroes' Paradise De Blob 2 Create R.U.S.E Zumba Fitness Yoostar 2: In The Movies Michael Jackson The Experience Dance Dance Revolution SingStar Dance Party Pack High Velocity Bowling MLB 11: The Show Virtua Tennis 4 Brunswick Pro Bowling Top Spin 4 John Daly's ProStroke Golf Tiger Woods PGA TOUR 12 Tiger Woods PGA Tour 11 NBA 2K11 ----------------------------- ------------------ Playstation "Only does" hardcore softcore family entertainment. and anything in between.
as if someone is any gaming website/forum/blog is screaming for Kinect I know people at work who bought Move and only used it for Sport Champions, they're gamers and they're happy with it if one thing I learned from movie sites is that you should never believe that the internet popularity is in any way a reflection of real popularity otherwise, Serenity and Grindhouse would've been blockbusters
@hiredhelp: You can't really claim Dead Space 2 uses Move because it's only in the Extraction game which is a bonus on the disc. Sly Collection has a few stupid minigames that use Move, not the whole game. Right now LBP2 only uses Move for a few bonus levels, not the whole game.
I don't really want move, Clifford B. and I pretty much concur on move for the most part except I see potential for it, but nothing out now motivates me to get move. Sorcery and RTS games are the only games I would get move for, then I would try it for MAG and other games that have Move support, but probably not before. Sorry, I don't see the advantage of Move/Wii/Kinect over a standard controller. Sixaxis is good and underused, so why would I get a controller just to have it's features underused? If Sony wants to have Move... move off of the shelves, they'd better show greater support for motion control on the Sixaxis first.
but KZ3 with MOVE is nothing but AWESOMENESS!
the problem with move is change, alot of people don't like change, example is Lair, when first launched was forced to use six-axis to fly, and we all know how lair did. IMO it was an great experience and I cant imagine playing Lair any differently, but we all know the huge outcry for dual analogs on that game. I've tried Killzone 3 with Move, and immediately went back to the controller cause it was more comfortable.
Yea i wont ever get move unless they make exclusives for move only. More than sorcery(which only looks okay). Look il grab kinect because it has like 10 exclusives coming up i want, yea id prefer a controller but its kinect only thus me buying it. Wheres the ps3 move exclusives? I dont wana play kz3, re5, or socom with move, why the hell would someone pick move/wiimotes over controllers? Move needs games period. When i play fps on wii i use a clssic controller cause it works better and is more fun. Now if they did something creative like the other m for move id be intersted but for now its tacked on without bieng creative or innovative.
@ElementX: Of that huge list you had to cherry pick few and point out that they are not 100% move supported? Well I'll say something better than nothing. If someone has Move and want to play those few supported levels then good for them. What the other poster was mainly trying to show was Sony is trying to push Move usage as much as possible.
Thas exactly what i was trying to show. dragon_rocks Obviously i dont own a 3rd of all these games but this was a list of all supported games for the move witch shows. they are able to do if the developers want to a wide range of gameing styles. And i understand it is hard useing the move if you been with a pad for many years. it was me. thats why i only play certan games like killzone 3 great for sp but multiplayer too frantic. so i may buy the sharpshooter.
Sorcery is a must buy for me. I have to have something to play with Move besides Killaone 3, Heavy Rain, The Sly Collection, Sports Champions and Sackboy's Prehistoric Moves.Hopefully Media Molecule will release some levels and creation tools that integrate Move and navigation controllers. I'm going to rent Playstation Move Heroes even though it doesn't look that good. I'm sure Sony has more Move games to reveal at E3. Edit: That's not such a bad list of Move compatible games up there but you left out Funky Lab Rat and a few others. I didn't even know Oddworld: Stranger's Wrath HD had Move support. I predict 2012 will have some amazing Move required and compatible software.
Uncharted 3 and Starhawk....really? Ok you have fun with that I guess. I have a MOVE controller and Nav but only because I had a gift card ;P The few games it does have are pretty good and they're only going to get better. Right now I'd honestly suggest you to buy Tumble, and Extraction. Not much else right now, Sorcery looks promising as does Child of Eden.
I tried to play MAG with Move but i just could kill as much since it auto aims towards the body even though I'm aiming for the head. So i just gave up on it and resumed my normal killing sprees on the dualshock. Headshots are the best way to kill clans wearing full fatsuits and shotgun combo. I also played Move with the RE5 Gold Edition. It's ok and feels the same once you get used to it.
I want quality experience with PS Move which means, if a controller can do it better and PS Move doesn't really add to the immersion, why bother? The only game so far that seems to do that is Sorcery. Sports Champion do it partially, but really needs two PS Move (wands) controllers and I could play it on the Wii. So Sony needs to come up with something original here that appeals to me (we have all seen the tech before in the Wii more or less) make it games or interesting use for the technology. Merely dumping it in a bunch of games doesn't really make me want to switch from the regular controller.
"Sony on the other hand, has been struggling since day one with the PlayStation Move." Based on what? "If it were selling like Bartel would like you to believe, Sony would be singing from the mountain tops of its success like Microsoft." Why would you think that? Sony rarely discusses numbers outside of their reporting season. They aren't Microsoft who love to pound their chests about anything. "We had another good NPD month! We're king of the world!" "Sony needs to find a new strategy for the PlayStation Move - what they're doing right now just isn't working." Again, based on what? I'm all for opinion articles, but shouldn't these opinions be, you know, based on something? Sony revealed impressive numbers for Move. Gamestop can't keep them in stock. I still keep my eyes open for them and I've only seen the individual controllers in stock once since they launched, and that was just last week in my area. This article wants us to believe that something is wrong, yet without a shred of evidence. In fact, all the evidence points to the contrary. If you can't back up your opinion with anything, maybe it's time to rethink your opinion. Just a thought.
I agree. Sony didn't come out and pound their chests about their Ferbruary NPD numbers , yet they apparently sold 400k pS3's. That seems like a significant about of hardware to me. Just because one thing is selling more(or even way more) than another doesn't mean that the lesser seller isn't a success in its own right.
Have a bubble on me.
They won't let him have that bubble! I never see him flagged as troll and have many times seen him with "well said", yet his bubble count remains at one! Darkride and Morgan can't buy a bubble on N4G!
If you like RTS games RUSE works very well with move, much better then a standard controller does.
If you like shooter games Killzone 3 works very well with move, much better than with a standard controller.
I have kids so I bought it. For me it is ok. It is a fun family thing. But if I am gaming on my own I want DS3.
Try KZ3, it's amazing with Move.
I want ALL shooters (from now on) to support Move like KZ3 does. It is hard to go back to DS3 once you are used to Move.
KZ3 never worked for me as much as RE5. I do better with 3rd person shooters with Move than first person
@ Ju: Me too, just finished playing some Crysis 2 MP then went over to KZ3 with Move and the control is sooooo much better. Really it's like night and day when it comes to accuracy and movement. Move is revolutionary for FPS games, I can get multiple headshot in a row right after doing a 180.
i have a move and 6 games ... feels good .the only downside is that my newphew is enjoying eyepet too much .
RE5 with the Move should change your mind. It's amazing how great the game is when changing from DS3 to Move. Socom 4 also looks like it's going to be spectacular
Playing KZ3 with move is awesome! u should try that, think u might like it.
Average KDR with DS3 - .80 to 9.0 (I'm constantly getting owned in shooters) KDR in Killzone 3 with Move - 1.10+ So yeah I'm still getting owned but I'm owning more than getting owned now with the Move. And my KDR gets better every day. So for me, Move is definitely worth it, I don't think I can even go back to the DS3 now!
Microsoft did NOT "sell" 10,000,000 Kinect units to consumers. They "shipped" 10,000,000...aka "sold to stores". Microsoft has never reported sold to consumers. They sure as hell didn't just change their minds with Kinect. Sold to stores/shipped always looks better on paper, and they always report that number. No doubt Kinect is selling better than Move, but neither is lighting the world on fire.
lol move is a major flop. I nearly forget it existed.
I can't believe someone felt the need to write an article like this. Sev wrote this? Seriously? Weird.
Sev, what did you do to real Sev?
I know "my" Sev handles Move reeeaallly well, though...maybe Sev should change his name.
why don't we get follow up articles like this for the 360? below: i realize that and i do believe it, but it's almost as if this site just can't handle good news for Sony. and there is not really that much of a risk for devs. the MOVE is simply another controller option. devs can simply add MOVE support to upcoming games until the user base of the MOVE hits a decent amount and 'then' they can commit. Sony are a long term company. even when Sony overtake the 360 at the end of this year, people will still be writing about the failed :insert something that Sony make: based on American numbers (which, incidentally, are nothing like the Wii effect MS were hoping for)
Because Kinect is currently building a LARGE install base. The Move on the other hand isn't because it didn't have enough marketing behind it. At this point in time, the Move has a very small install base..which means devs will be more hesitant not only to make exclusive Move games but also UNIQUE Move games. If your a fan of Move, you should DEFINETLY read this article. @cliffbo- How does pointing out that Move isn't reaching its potential mean that the site can't handle good news for Sony? If anything, all they want to see is Move DO BETTER!
Whoa! LOGIC definitely gets it. This article was meant to point out that developers aren't doing enough with it to make it exciting. And thus, it isn't selling. I'm not a big fan of Kinect, but so far the hacker community has shown that it has much more potential than what developers have done with it.
@Sev Who says it isn't selling ?
i think the devs have supported move more than kinect regardless of unique or not. how true kinect games have devs put any thought into just a money grabber. im sure the move didnt sell 10 million like kinect but its like ppl seen move sell 4 million and it all the sudden stopped selling. if anything isnt reaching its supposed potential its kinect it was supposed to be this new great thing. but the only thing its done is remove controllers from the game.
The reason the hackers have done more amazing stuff than the developers is pretty apparent. the hackers have access to better hardware and most of all more ram.
The "truth" - what ever that is (its usually an interpretation anyway) - if you go look up reports over holiday sales will show you Kinect actually sold way less than MS made us believe. Far away from those 10M units...it was closer to 4-5 effectively. Which is really not so far off from Move. Compared to the hype what Kinect does Move sells extremely well. I don't understand all those Move is doomed articles. Why don't you, Sev, just post a Move article every week how awesome it actually is playing KZ3. And saying "Sorcery" is the only game really designed around move is a total BS. Just because other games support a DS3 too, doesn't mean those were not designed for Move - or with Move in mind. RUSE was designed for multi touch in the first place. And this maps quite will to Move. That said, this game was not (!) designed for a controller primarily. KZ3's Move support was designed from the start with the game. And this shows. There is not tact on support for Move which resembles an emulated DS3 control scheme (even menus, etc). So, here again, this game was designed for Move. Everything is always a matter of perspective. Glass is half full or half empty. Your choice.
Move is selling well. At least one gamestop I frequent WAS often out of stock. However, it could be selling much better. A LOT of people are still on the fence about it and are "waiting for more games". I was just talking to one at gamestop yesterday. SO, either there aren't enough games, or people aren't well informed. IMO, probably both. Sony's marketing is not perfect and a couple key games could make a huge difference. Sure, Sony is in it for the long haul. But, I will be kind of disappointed if this device doesn't live up to it's potential. If things continue as they are, it might not. As a PS fan, it would be irresponsible of me to say they are doing everything perfectly. I want them to change and improve their strategy. The article seems a bit off. I kind of agree that "what they're doing right now just isn't working." But, they are doing surprisingly well anyway.
I don't want Move to succeed beyond its ability to complement core games. Otherwise, it might ruin the PS3 the way Kinect seems to be ruining the 360. There already is a system for casuals: the Wii. Don't ruin the real consoles.
Probably SOCOM that is causing it. Maybe.
OHHH So that's why I don't have any Move controllers yet...
I bought Move when it came out, and I played Sports Champions for about 2 weeks. Now its at my g/f parents house not getting any use... but that's more use than it would be getting at my place. Sad... but motion gaming still doesn't appeal to hardcore gamers IMO
I agree. I think that is the fundamental issues here. Is the hardcore gamer willing to change the way they play? I mean post whatever list of exclusives u guys want, but at the end, if i have the choice to use the controller than i will use it. Thus, I do not se myself buying move.
I dunno, it really depends literally on if I can be bothered to move (no pun intended) I mean sometimes after work I want to just lie down and chill but that really does not work with Move or motion gaming as a whole. It IS more immersive obviously, but the reality is that it looks weird and is just awkward for single player games. I just do not think the lightbulb thing is ever going to catch on... It is awkward looking.
Most of these 'quick we haven't got much stock' articles are just PR bs, on both sides of the fanboy fence. However it seems like this site is far too keen to label the Move as a failure without giving it the same opportunity, that they seem to be allowing Kinect, to come up with good software. They also refer to motion controls as a platform of their own, which only seems to the case with Kinect. Both need time to come into their own and with Sonys wealth of in house development studios I can see Move getting all the support it needs and I doubt Kinects growing install base will be ignored by the third party studios.
Locally in Austin, and San Marcos, TX individual Move controllers (not the game+camera starter bundle, not the navigator, just the individual controller) were hard to find in stores from mid October to mid February. Since then though I've seen quite a few on the peg hooks and shelves at Best Buy, Walmart, Hastings, Gamestop, etc. So there might be some truth to it, though it might be a regional thing or maybe Sony just wasn't shipping the individual Move controllers until a certain amount of the bundles sold through.
Only Dance Central and Child of Eden and Heavy Rain (with the update) have made me at all interested in the Kinect and Move.
Dance Central is by far the best motion game I've played. And I am not big on dancing or music games.
ps move is great , it just need more games...
I love how insecure some of these sites are. It's like their whole day was ruined when they heard that the psmove might be selling well -- they then had to go and prove the theory wrong so they could sleep tonight. What a sissy ass site. Or is it sorry ass site? Hell, it's both.
what kind of article is this? where exactly are you getting your information that Move isn't selling? your local gamestop? cause if i go to my local gamestop / best buy, floor is flooded with Kinects, and just a few Move controllers. and never any Navigation controllers. now, that's just two stores that i've pulled data from. does that mean i can now write an article about how Move is outselling Kinect? maybe Microsoft is just straight up lying about their numbers too, right? just shut the fuck up and report the news. jesus christ.
I admire your choice of words at the end there. :-)
Im happy that Sony isnt Pushing Move like Microsoft is with Kinect. But i would like to see more support for the controller.
I have been playing games since Atari 2600 and don't buy into peripherals so I don't say this lightly: The MOVE with Killzone 3 is awesome! Not the gun just the Move and the navigation controller by itself. I don't even consider using the Dual-shock for Killzone 3 anymore. I have gotten so good using the move that even online I wreck people. I now see the move as a step up from the dual shock. It works very well and is the way a FPS should be played. This week I got the Socom Beta and yup I'm using the Move - because I want and prefer it over the dual Shock - it is that good. The Move will stick around because it proves it works for controlling games better just like the Dualshock did.
Sony should force devs to support Move in FPS (and maybe 3rdPS) games (as an option, of course). Play KZ3 with the DS3 if you like. But risk getting spanked! Sony must use Guerrilla's implementation for shooters as a reference, though. If everybody would follow this implementation, we'd have a new standard controller for shooters now. Maybe same what happened when Sony forced devs to support trophies. Took a while, but worked.
Move is a bit of a failure IMHO. They have no real facts to back up sales data, they aren't even releasing data at this point. I mean I made this point earlier, but what constitutes a "Move sale"? Is it one wand? The Nunchuck? The PS EYE? and how can they track software? clearly the software aimed at Move itself isn't selling well at all. I mean they cant really think people bought Killzone 3 or will buy Socom are buying it for Move? I think the whole thing is very sketchy. I said when I first heard about Move that if Sony truly wanted a big piece of the Nintendo Pie they should have tried harder to get the casual market, there are 75% more casual gamers then "core" gamers. They scared off the casual ones by making this thing work with core titles and the core gamers don't really want to use this for competitive games against a standard controller. Somethings gotta give.
The casual market? No thanks. If motion controls are truly the future in gaming. You better keep the casual side of things way back in the bus. Otherwise you can expect it to fail. When I say fail I mean fail in gamers hearts. Not with sales.
Motion controls are the future for gaming as far as the three main companies trying to get a piece of that action. Why do you think they released them? Nintendo went after an untapped console market and straight up slapped Sony and Microsoft this generation. As I've said, "core" gamers have nobody to blame but themselves, if they would support the developers and buy the games then it probably wouldn't be an issue, but you'd be foolish from a money standpoint to not try to get in on the action that is motion controls right now. Casual is hot, look at Farmville, Angry Birds ect.... 100's of millions of people play those. Then look at some of the biggest "Core" titles, even if you take into account every console Call Of Duty only sells 20 million, it's not even a contest. Also, I'd like to point out I own Kinect and a Wii as well as a PS3, though Move didn't interest me. That being said I consider myself just a "Gamer" above anything else, I choose to use no title to define me. I own everything from Wii titles to Kinect titles to Call Of Duty and Gears of War. Gaming is about fun and thats what I do when I game...have fun. No matter how I play a game. Most people think that way to be honest.
KZ3 with the move works great. So does Socom 4. Thats what I use mine for. Other then that Kinect and Move really are nothing special. Controllers FTW.
I'm hearing alot of lame a** comments. I'm really surprised at how well I'm doing in KZ3 with the sharpshooter. Top 3 on the main. The level of immersion is excellent. I would lime to see on leaderboards who also is using the move. However, as many have noted, it would be good to see more (imaginative) games that use the move ; )