Unveiled back in 2003 Ubisoft seemingly created a new franchise out of thin air before games like Jade Empire, Heavenly sword or even Enslaved had graced our screens.
The gentle story of a female reporter and her pig uncle saving their seaside city from invading aliens, Beyond Good and Evil evoked feelings of Abe's Odyssey with a dark enemy and deeper themes of revolution, human trafficking and the fragile balance of two worlds divided.
So let's break it down, try to cover a little bit of everything that there is and remember that all the achievements have to be completed BEFORE the final chapter (or prepare to start over to get them all)
Hanzala from eXputer: "With Ubisoft's practices becoming increasingly anti-consumer lately, the destruction of The Sands of Time Remake looks almost inevitable."
Hey Ubi, here's a gun, don't shoot yourself in the foot.
*Ubi takes gun, aims at foot, empties clip*
Top executives including games boss Sean Shoptaw have also been promoted…
Behind XDefiant's toxic work culture, crunch, delays, and a group of directors and managers internally referred to as 'The Boys Club'.
Man the industry just keeps on going with all this bs and to think this is ubisoft again remember what happened with that skull bones team same crap.
https://www.theverge.com/20...
This game will be tossed out broken unplolished with a bloated budget trying to be cod but will fail sense ubi can get there shit in order. If i was me i would have gotten rid of this boys club asap there is alot looking for work out there.
Every industry has these issues
Some companies I’ve worked for were great and some were toxic as hell (UPS when I was a teenager was extremely toxic and I have heard it still is) It all starts at the top. They either hold people accountable , set standards and treat people with respect or the crap rolls downhill.