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Xbox 360 Not Upgradable to DirectX 10

According to ATI themselves. "Xbox360 cannot run DX10". The Xbox360 has unique features including memory export that can enable DX10-class functionality such as stream-out," said an ATI spokesperson. "From what we're hearing, Crysis will support DX9 with some sort of use for DX10 features. It's likely that those DX10 visuals can be replicated on the Xbox360, but it can't be properly called DX10."

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OutLaw6447d ago

This site is becoming known. 1up brings us up in their article

TheMART6447d ago

Oh great and it was my post ;)

Ah well Crysis also is not running on native DX10 on PC as they state, it's DX9 with some optimalizations in DX10 which the 360 also can do.

Same outcome I guess of the article although slightly different setup

TheMART6447d ago

And a post to read on 1up that sounds logical:

"DirectX # doesn't matter - Unified Shader Language is the same on Xbox 360
mike_mgoblue, 08/23/2006

The Xbox 360 currently is based around the DirectX 9 programming language for PC, which makes PC ports very easy. Microsoft was able to use DirectX 9 technology with the Xbox 360 because it was already the top-of-the-line standard for PC development when the Xbox 360 was released. Obviously, the Xbox 360 would not be based around DirectX 10 in the same way, because Windows Vista won't be available until sometime in 2007.

Thankfully, Microsoft has designed DirectX 9 so that it can be adjusted and improved very easily in order to remain very similar to adjustments and improvements in the PC development environment. Microsoft will be able to modify the Unified Shader Xbox 360 development environment so that it is the EQUIVALENT of DirectX 10, but would not technically be able to be called DirectX 10, even though its performance would be nearly identical.

A system like the Playstation 3 that does not use this sort of Unified Shader program language is really going to have a difficult time converting a game like Crysis. This is probably the reason why the developers who were interviewed said they didn't like the performance of the Playstation 3 when they were doing experiments with it. Square Enix said that it took them less than a year to convert Final Fantasy XI to the Xbox 360, because it used the Direct X programming language. However, Square Enix also said that the reason why they would not be releasing Final Fantasy XI for the Playstation 3 is because it would literally take them over three years to develop for the Playstation 3, since they would have to start from scratch.

I believe that there will be a port of Crysis...but it will only be on the Xbox 360. This makes me very happy to be an owner of the Xbox 360. I really like that sort of First-Person-Shooter genre, and the Xbox 360 is the KING of that genre! "

HaHa6447d ago

i remember xbox 1.5fanboys saying that their beloved console was using directX 10 ahahhha

DG6447d ago

Like it was said before DirectX is just a bundle of code/software it can still be implemented.

Morbius4206446d ago

I just joined up but I've been reading these posts for about 4 months and eveytime TheMart psots I always learn something new. You rock.

TheMART6447d ago

First off: let's hope you will add anything to this side on day that would be nice to see.

Secondly: it was no news of MS, a site did this rumour. What about Sony's 2 x HDMI, all games in 1080p, CGI = ingame and more. A whole lot worse

And best thing is: 360 uses some parts of DX10 and has DX9 as basis. The same way Crysis is programmed, not completely on DX10. Read above,
" Microsoft will be able to modify the Unified Shader Xbox 360 development environment so that it is the EQUIVALENT of DirectX 10, but would not technically be able to be called DirectX 10, even though its performance would be nearly identical."

So Crysis is still same story: easy to get on 360 and PS misses DX capability at all

OutLaw6447d ago

Don't let it upset you, I also have a 360 and I know the system is a very good system. We don't need it to do everything for it to have great games. It's not the end of the world if the 360 isn't upgradable to Directx 10. I appreciate the info you do provide for the site, but bring it down a notch you sound to defensive about the subject.

TheMART6447d ago

I'm not upset, I am just quoting someone who reacts on the DX10 not completely possible stuff.

I think it's nice info. And yup I might be a bit faster jumping on a fence then you. Well heck, that's all in the person. I guess it's because I really damn Sony for the PS2 with sh!tty drive.

But well, good to see you back posting news!

HaHa6447d ago

why do you want me to participate in this site so much, you for one only talk BS in every article it's always the same do you relly think that you have anything interesting to say?? you just repeat yourself about how sony is dying and microsoft is as pure as christ!! besides this site is runned by 360fans ala DC RIDER, all the ps3 good news don't make it to the main paige and on every ps3 article there are more lame votes than cool NO MATTER what the news is not to mention we often get spammed. so tell me what good will it be to post anything. i've given up on posting the only thing i come here for is to see if there is anything i missed.

TheMART6447d ago

at least more then you are. Second who are 'we'? All sony fans united? you're a funny guy

I have a certain few maybe on PS3. I think I may have it because I feel f*cked by Sony over my PS2 and the 360 just fullfill it's promisses. With Sony I feel they're always overpromissing and underdelivering.

I post articles, which I don't see you doing. Only biased fanboy posts. So if you're blaming someone else over it, it's like removing a splinter from someone elses eyes but in the mean time have a whole tree in your own

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specialguest6447d ago

well..there goes the DX10, but like the article stated; it doesn't nessesarily mean 360 can't port Crysis. it'll just take a little tweaking.

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90°

10 Weirdest Video Games of All Time

Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.

Read Full Story >>
culturedvultures.com
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Community15h ago
JonTheGod6h ago

Why are the Katamari games not on the list??

130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
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Community1d 2h ago
thorstein1d 3h ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga5h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing691d 2h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde9h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 1h ago

Yes. Stop all the live service bs.

jznrpg1d ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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60°

The Battle Pass Is The Worst Thing To Happen To Modern Gaming

Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."

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Community1d 8h ago
got_dam1d 4h ago

Battle passes AND meta gaming both.

DivineHand1251d 2h ago (Edited 1d 2h ago )

I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.

I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.

lucian2291d 2h ago

battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional