During the final days of most large-scale game developments, publishers often force the development teams to go into 'crunch mode' in order to have their games ready for the release date (as opposed to independent developers who work on schedules as they please). Such was the case for THQ's Homefront, for which its team had been working 7 day weeks, every week since January '11. Let that sink in for a bit...
Alex & Mike talk Biomutant, a game from Experiment 101/THQ Nordiq you likely have not heard of. While the AAA side of the industry tends to homogenization and imitative, cinematic presentation, “AA” games remain creative and innovative in 2021. Drawing on inspirations as varied as Dark Souls, third person shooters & kung fu cinema, Biomutant is Ratchet & Clank on acid, developed by a team of 20 people.
Jack writes: "Back in March 2011, the first-person action shooter Homefront arrived on the Xbox 360 from THQ, along with a storm of publicity which included a really cool live-action trailer"
Remember THQ? They published such games as Avatar: The Last Airbender, Darksiders I & II, the Destroy All Humans series, Homefront, the Red Faction series, and Saint's Row 1-3. Almost as famous as their games were the THQ marketing stunts, including a Golden Wii.
This game is far from finished. It definitely needs more polish.
I wouldn't have pushed a 7 day work week. They could have had at least sunday and saturday off, just looking forward to that little 2 day break would make me work hard throughout the week.. at least I would have something to look forward to. I can only imagine the fatigue that you would get putting in those hours, I would probably start to cut corners, and ultimately not want to do that little "extra". "Well I could add this here, that would make it more realistic.. but I really just don't feel up to it.."
Thats the reason the game is broke!A great majority of people cant even make the game boot!And the dedicate servers are more of a BS since most of the games are matching players on P2P server connections!
http://www.homefront-game.c...
Wow, they forced them to work such long hours and still ended up with an unfinished game?
Clearly a rush job to keep the execs/finance dept happy at the expense of gamers.