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130°

Homefront's development during its final days

During the final days of most large-scale game developments, publishers often force the development teams to go into 'crunch mode' in order to have their games ready for the release date (as opposed to independent developers who work on schedules as they please). Such was the case for THQ's Homefront, for which its team had been working 7 day weeks, every week since January '11. Let that sink in for a bit...

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techspotlight.net
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Community4774d ago
cochise3134774d ago

This game is far from finished. It definitely needs more polish.

Merivigian4774d ago

I wouldn't have pushed a 7 day work week. They could have had at least sunday and saturday off, just looking forward to that little 2 day break would make me work hard throughout the week.. at least I would have something to look forward to. I can only imagine the fatigue that you would get putting in those hours, I would probably start to cut corners, and ultimately not want to do that little "extra". "Well I could add this here, that would make it more realistic.. but I really just don't feel up to it.."

Raider694774d ago

Thats the reason the game is broke!A great majority of people cant even make the game boot!And the dedicate servers are more of a BS since most of the games are matching players on P2P server connections!

http://www.homefront-game.c...

bumnut4774d ago

Wow, they forced them to work such long hours and still ended up with an unfinished game?

Clearly a rush job to keep the execs/finance dept happy at the expense of gamers.

60°

An intro to Biomutant

Alex & Mike talk Biomutant, a game from Experiment 101/THQ Nordiq you likely have not heard of. While the AAA side of the industry tends to homogenization and imitative, cinematic presentation, “AA” games remain creative and innovative in 2021. Drawing on inspirations as varied as Dark Souls, third person shooters & kung fu cinema, Biomutant is Ratchet & Clank on acid, developed by a team of 20 people.

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greendragoncvr.com
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Community1059d ago
90°

Looking back to 2011 and the arrival of Homefront

Jack writes: "Back in March 2011, the first-person action shooter Homefront arrived on the Xbox 360 from THQ, along with a storm of publicity which included a really cool live-action trailer"

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thexboxhub.com
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Community1129d ago
matt1391129d ago

Fantastic game, shame about the terrible sequel.

LucasRuinedChildhood1129d ago

The multiplayer in Homefront was actually really fun.

110°

THQ's Golden Wii, Meant for the Queen of England, has been Found

Remember THQ? They published such games as Avatar: The Last Airbender, Darksiders I & II, the Destroy All Humans series, Homefront, the Red Faction series, and Saint's Row 1-3. Almost as famous as their games were the THQ marketing stunts, including a Golden Wii.

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cogconnected.com
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Embed video; Stories contain no answer https://youtu.be/CvChVZjgV3k
TheUndertaker851912d ago WhoDisagree(0)Agree(0)
Wrong source
https://www.polygon.com/wii/2019/1/19/18189516/golden-wii-queen-elizabeth-thq-video
TheUndertaker851912d ago WhoDisagree(0)Agree(0)
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Segata1912d ago

yeah ok but can someone find what happened to the Swordquest items on Atari?