The Joystiq Indie Pitch: Paper Rocket

Being a giant, beloved video game site has its downsides. For example, Joystiq sometimes neglect to give independent developers their coverage love (or loverage, if you will) as they get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, they're giving indies the chance to create their own loverage and sell you, the fans, on their studios and products. This week they talk with delightful 64-year-old game developer/aircraft-spare-part- retailer Kristina Pettersson about her first iPhone game Paper Rocket.

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