80°

Next Spider-man Game Swinging Into Wondercon

Marvel and Spider-Man: Shattered Dimensions developer Beenox are going to break more of the space-time continuum (and probably a few more Broadway actors’ ribs) at this year’s WonderCon, where their panel will provide details, screens and video of the next Spider-Man game.

Read Full Story >>
epicbattleaxe.com
Yi-Long4842d ago (Edited 4842d ago )

... just the normal Spider-Man, cell-shaded, sandbox-world, lots of villains, huge overlapping story combined with a shitload of side-missions, lots of cameos from other marvel heroes, like The Punisher, Black Cat, The Torch, a rampaging The Thing or Hulk, helping Silver Sable deal with terrorists, helping Nick Fury with whatever, etc etc.

Also still have Peter Parker missions like taking pictures for The Bugle like you did in the Megadrive/Genesis game...

There are endless possibilities to make a brilliant huge big Spider-Man game that my mind is exploding just thinking about it.

DelbertGrady4842d ago

Oh man, I loved that Punisher game for Xbox/PS2 where you could use torture spots to interrogate foes lol! Poor junkies got their head smashed by a window a little more than they deserved. :p

Titanz4842d ago (Edited 4842d ago )

Although, Spiderman 2 is my all time favorite.

Sharingan_no_Kakashi4842d ago

Agreed. The PS1 Spider-Man games were the best. I enjoyed the first movie based 1 on ps2 also. Dont see how anyone thought the second and third were better.

100°

Infamous Franchise Deserves Another Chance From PlayStation

Sucker Punch rejuvenated the superhero genre with Infamous, a series that focused on the pure fun of wielding destructive powers.

Read Full Story >>
tech4gamers.com
shinoff21831d 12h ago

Atleast release a remaster trilogy or something to gage interest. I'd buy it. With that said I'm pretty over superheroes at this point. Infamous is still dope as fk though so it'd be a buy

isarai21h ago

Omfg i would go apesh!t for that 😩

jznrpg1d 11h ago

I agree but games take 4-6 years to make so who knows when they would do it? After Ghost of Tsushima2? They could have something else in the world as well in early production who knows.

mkis0071d 10h ago

It's a shame Sucker Punch finally figured out a good open world formula only while making Ghost of Tsushima. Infamous 1 and 2 were great for their time, but Second son felt too much like a checklist in It's design. I love the hell out of all 3 games (2 and 3 are just so damn good, while 1 shows it's age and the ps3 struggles), but I would love to see how they would do another infamous with all they have learned. Wouldn't hurt to release a remastered collection either.

Demetrius1d 2h ago (Edited 1d 2h ago )

This series, days gone, will continue to get ignored by sony, luckily we still have the horizon series, sly cooper not getting pushed anymore, speaking of that I'm bout to get on my ps2 and play some sly 2 anyways lol, but seriously I never woulda thought back then sony would ever cold shoulder most of their franchises I'm actually surprised they're still letting ratchet&clank be around

Show all comments (8)
250°

Xbox's Matt Booty implies Tango Gameworks closure was partly due to leadership change

Eurogamer: "Xbox's Matt Booty has spoken more on the closure of Tango Gameworks earlier this year."

Read Full Story >>
eurogamer.net
The Wood2d ago (Edited 2d ago )

I call BS on this. All metrics were met apparently or was that another lie. There's something deeper happening within xbox's management

GamerRN1d 23h ago

You have an inside scoop? Well don't hold back, share with us your knowledge!

AsimLionheart1d 20h ago

He is referring to this tweet by Greenberg which Spencer retweeted.

https://twitter.com/aarongr...

Wood is arguing that MS was either lying then when they claimed the game was a success or they are lying now by giving excuses for shutting down the studio.

The Wood1d 19h ago

What part irks you sir? My opinion that xbox has a management problem or stating xbox heads said metrics were met and the game was a success. They closed the studio that released one of xbox's most successful new ips in a very long time. There's a lie somewhere don't you think or are you the eyes wide shut type

StormSnooper1d 16h ago

I think we all have an inside scoop at this point. MS has lied so often that we all know what to expect from them.

Cacabunga2d ago

It’s xbox DNA to lie and U-turns

GamerRN1d 23h ago

I love fanboy analytics too...

Thank God Sony has never lied to us! /s

Cacabunga1d 23h ago

There is a difference between lying all the time and saying fake shit and anyone else

GamerRN1d 14h ago

Ok I'll bite, what's the difference between lying and saying fake shit

DarXyde2d ago

I don't know that he's lying. The heads at Xbox tend to be forthcoming in painfully indirect ways.

The article notes the exit of Shinji Mikami which I also believe was a factor, but Arkane is a different situation.

Perhaps the issue with everyone's assessment is that, because they closed around the same time, everyone assumes the reasons are the same.

Occam's razor here: Tango lost its value to Microsoft with Mikami out and Arkane just dropped the ball spectacularly.

All being said, Booty is clearly lying about one thing: the notion that anything mentioned in this interview was done "out of respect for the staff" is a bold faced lie. They closed the studio while the staff were on vacation in Japan.

Miss me with that, Booty.

Cacabunga2d ago

You said "I don't know that he's lying."

And later you said:

"All being said, Booty is clearly lying "

Are you ok?

DarXyde2d ago (Edited 2d ago )

Spare me the pedantry.

I'm very clearly talking about two different things:

When it comes to telling you about the future or actions taken broadly, they're indirect, but technically not lies. The go-to example is Rise of the Tomb Raider "coming exclusively to Xbox One in 2014." That wasn't a lie, but if you don't read between the lines, you'll think that's a lie. More recently, they tout new Xbox "hardware" which is incredibly ambiguous. It's sketchy, and intentionally vague, but calling it a lie is a bit too heavy handed. In reality, they say things in a way to get you to draw incorrect conclusions and they can blame you for misinterpreting.

I'm saying I don't know how much of what Booty is saying is truthful, intentionally vague, etc.

But on the very specific issue I cite (i.e., wanting to be respectful of staff), he's being dishonest—and it is very clearly a footnote to the broader point being made.

I shouldn't have to explain that in such explicit detail, but clear enough?

SonyStyled1d 21h ago

‘Best lineup in Xbox history’ advertised during holiday season -cancels Scalebound and Fable after holiday season.

Not a lie. They had a good lineup. They just flipped the scripped after holiday season sales. What they advertised isn’t what the customer receives. Bait and switch

LoveSpuds1d 23h ago (Edited 1d 23h ago )

I recall seeing interviews where Shinji Mikami said he had no involvement in the development of HiFi Rush, it was a European guy who directed the game I believe.

So even if its true that Shinji leaving was a loss, closing the studio still doesn't pass the sniff test to me. They shut a great studio who had just put out Xbox' best game in years which had no input from Mikami.

MS can't help but lie, they always have, scummy company.