Ryan Johnson | GoozerNation
Ryan Johnson at GoozerNation was able to interview Jonathan Moses, Senior Producer at Atari, in regards to Ghostbusters: Sanctum of Slime, due out on PC, Xbox Live, and PSN on March 23. Jonathan talks about inspiration for the game, discusses future plans for the series, and how the game fits into the official canon of the series.
Atari has revealed classic game patch packs for fans and collectors.
The Atari 7800+ follows on the heels of last year's Atari 2600+.
In essence, its a shell swap of the 2600+ they released previously, since they will both play the same games. I know its a bit of a stretch... but why not make a Jaguar+ that plays the Jag, 7800, 5200 and 2600 games in one? Throw in a Lynx adapter (ala super gameboy) and then you can play the portable games on the big screen too.
So they can support it like their Ouya... I mean VCS (I have both too ugh.). No thanks. There are very few great Atari games from that era, most of the good Atari games came way later and were arcade based. So rather than get get a compilation of those games (pretty much available on any console), it's better to spend a big chunk on another console so you can stick carts of terrible games that are basically the same game with a couple changes in control direction or a sprite. Hellz nopes. You are better off spending that money on a retro/import console and building a real library, rather than another regurgitation from a company cosplaying as Atari.
GL: "There have been some great handheld consoles over the decades, but along the way came a slew of not-so-great ones; here are seven of the worst."
I would just like them to hurry up and make the new movies already...
Though they might end up sucking...