Have you ever wondered why exactly we love to be scared by games? The survival horror genre in the current climate is pretty big, with top franchises such as Dead Space and Resident Evil selling extremely well. Around the globe, countless people are gripping their controller in fear, awaiting the next heart-pounding scare to come their way. Just think though: why do we love to be scared by our games? I asked this question to myself very recently and was lucky enough to have the chance to talk to Frictional Games (famous for titles such as Penumbra and Amnesia: Dark Descent)' Head Programmer Thomas Grip about the technicalities of how a horror game works.
Enter a world of terror and darkness with this list comprising the best horror games of all time, featuring old and new titles.
Was playing Alien: Isolation again a few weeks ago, still holds up and the AI is incredible.
F.E.A.R. was another amazing game, shame the series went downhill with 2 and then fell off entirely with F3AR.
Couldn’t get into Fatal Frame, bought the remaster on PS5 and just…couldn’t.
Frictional Games says its latest horror adventure Amnesia: Rebirth isn't profitable yet. The studio also revealed a major sales milestone for SOMA.
From GameWatcher: "Publisher and developer Frictional Games has announced that it will release the source code for acclaimed horror game Amnesia: The Dark Descent.
Both Amnesia: The Dark Descent and Amnesia: A Machine for Pigs will go open source today, celebrating the original title's 10th anniversary."
This is brilliant news, will be helpful to see the inner workings of an acclaimed game!