latest issue of PlayStation Magazine, revealed they used deferred rendering in Battlefield 3 which is the same tech as used in killzone, and little big planet to make them looks so good. And implemented FIFA animation system for AI locomotion.
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
Gahhhhhhh the wait is unbearable. ME WANTS NOW!
Deferred rendering isn't the tech engine own by Sony and Guerrilla? is this game at xbox as well?
What is deferred rendering can someone explain please?
Pretty much every big game coming out these days uses deferred rendering. Reach used it too btw, it's not some Sony owned technology lol. It's just a rendering method.
Battlefield 3 looks great for many reasons other than the deferred rendering.