450°

Crysis 2: Xbox 360 Installation Size Revealed

Installing games on the Xbox 360 has proved to be a valuable addition for certain titles – Halo – or it has been a necessity for others – Mass Effect 2 or Castlevania: Lords of Shadow. By decreasing overall load times and other elements, installing a game can be a worthwhile HDD space investment for those looking for the optimal experience out of their game.

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examiner.com
Neko_Mega4590d ago

PS3 4GB and 360 5GB? So how does it get 1GB more?

Weird, in less this person mess up on it and it is PS3 5GB and 360 4GB.

RyuDrinksTheDew4590d ago

just means the PS3 version isnt doing a full install.

Shackdaddy8364590d ago

It could also be that they compressed the PS3 version slightly better. I remember saying they compressed the shit out of this game.

Shackdaddy8364590d ago

Based on my disagrees - guess not :)

Masterchef20074590d ago

Well with the PS3 they dont have to compress it at all because of Blu-ray which is why it seems strange to people.

Wenis4590d ago

Its because installing games on the 360 installs the entire game.

IHateYouFanboys4590d ago (Edited 4590d ago )

@Masterchef2007: "Well with the PS3 they dont have to compress it at all because of Blu-ray which is why it seems strange to people."

they do have to compress it actually. compression is more about read speeds than it is about disk space. these consoles can basically uncompress on the fly without using any CPU power. compressing everything means the files are smaller, which means more is read from the disk at a time than it would be if it was uncompressed. this speeds up load times, obviously. and the truth is that 99.999999% of people cant tell the difference between a 200kb jpeg version of a 8mb photo and the original. developers are idiots if they dont use compression on virtually everything.

anyway, this is amazing - 5gb for the best looking game available on any console to date. wow. guess that completely proves that a game doesnt have to be 40gb to look good (im looking at you KZ3 with your 30gb of cutscene video lol).

this further proves the point ive been saying for years - size on disc != quality of game or graphics. textures/geometry/character models take up a TINY amount of space on the disc - theres not a single PS3 exclusive that wouldnt fit on a single DVD if you just removed all the HD pre-rendered video (use in-game engine instead), uncompressed 7.1 audio (use regular 5.1, cause lets face it, probably less than 2% of people have 7.1), and multiple language tracks (just localise the game), and duplicated data that comes with using a blu-ray disc with a lower read speed than DVD. Video and Audio are the 2 big space eaters, not textures/geometry/character models. hell, the entire engine for the game would be significantly less than 1gb based on the demo size.

also, have to wonder what the overall size of the PS3 version is? surely if it was only 5gb too they wouldve just made the mandatory install 5gb and run the whole game from the HDD? im thinking they had to duplicate data all over the disc on the PS3 version to help with load times, like most PS3 exclusives do.

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Neko_Mega4590d ago

Ok two people disagree because of what I said? Wow lame clickers.

Caleb_1414590d ago

Your just asking for disagrees now

Solidus187-SCMilk4590d ago

Most people know that the ps3 sometimes does required partial installs, while the 360 has optional FULL GAME installs for every game.

The full game installs are larger than the partial installs obviously.

OdinFallen4590d ago

The PS3 Trolls are out in force and it seems they don't like you.

Neko_Mega4590d ago

Oh so authors don't mess up?

@Caleb_141

How? Because people can't disagree and leave a reason why? I mean how hard is that?

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8thnightvolley4590d ago

is it just me ...

coz i dont knw how they get such high quality visuals and do it on one disc which doesnt even fill it.. HOW?.. they must have a hell of a coding method.

SuperLupe4590d ago

Was thinking the same thing. Looks like some genres dont need bluray. Even KZ2 was only 12gb. Some compression and stuff and they could make it fit on a DVD.

B1663r4590d ago Show
Ducky4590d ago

... Why would they need a lot of space for visuals?

Geometry and textures shouldn't eat up a lot of space. Usually it's the audio and pre-rendered cinematics that're the biggest space hogs.

CobraKai4590d ago

The fatoldman is right.

Killzone 2 only used 12gb because cutscenes were real-time. Killzone 3 used 41gb due to the pre-rendered cutscenes. I'm thinking Crysis is all real-time meaning less disc space.

Objective4590d ago

I think this really makes a statement about whether blu-ray is really necessary for gaming this gen.

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Elven64590d ago

360 installs have the entire game installing on the harddrive while PS3 installs usually (but not always) simply have certain files installed to the harddrive to help speed up loading.

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RyuDrinksTheDew4590d ago

hopefully it will help out the load times.(dont know the lengths)

definitely going to be installing though, its a must if you have the space.

DevilishSix4590d ago

I believe I heard the single player is mostly a seamless experience.

RyuDrinksTheDew4590d ago (Edited 4590d ago )

ah man, really? that would be sweet!

not saying you arent right, but do you happen to have a link to where that was said?

edit: im being lazy, ill just google it haha.

InTheKnow4590d ago (Edited 4590d ago )

.
The demo beta was 1.6 gb's for 2 multi-player maps? 5 gb seems kinda small TBH?

Just saw this video at another thread. It's the 360 version and the game is said to be quite long with a lot of different environments. Looks like Crytek has some secret compression skills.

http://www.youtube.com/watc...

Shaman4590d ago (Edited 4590d ago )

Crytek said they have hell of good compression tech though...Plus there is nothing pre rendered there,everything real time :)

Masterchef20074590d ago

Except for the begining credits with the nano suit. But everything else is real time.

DevilishSix4590d ago

Beta's and Demo's do not necessarily use the same compression technic found on a retail disc or any compression at all for that matter.

aia124590d ago

game space has little to do with environment size. crysis 1 was like 6 gb as well and outsacles any game to date even the game that takes the most space( MGS4 which took like 50gb). horsepower, ram and memory bandwidth play a much much bigger role in how large environments in games are

CherryLu-Chan4590d ago

Half an article.

Does the game run any better on 360 with a full install compared to grabbing the game from DVD, or the partial install of the PS3?

Solidus187-SCMilk4590d ago

load alot faster than off the disk.

I guess some games might load textures or something faster off the HD then the DVD but that probably depends on the game.

If you do the full install on 360 then you can expect to have fairly shorter loads than when off the DVD.

B1663r4590d ago

Well for example, Red Dead Redemption... Without install, you get pop-ins, with install, all pop-ins go away...

CobraKai4590d ago

i noticed that too. And for UE3 games like Gears of War 1 or Mass Effect 1, I noticed the textures pop in a lot faster than off dvd.

Whoooop4590d ago

The real upside is to avoid the sound of a NASA rocket taking off when the disk loads.

DantheMan814590d ago

I install all my games anyway. They usually load faster and it also makes the 360 run more quiet

B1663r4590d ago

Usually load faster, my ass. They ALWAYS load faster, and the slim is faster again that the old xboxes.

Elven64590d ago

Some games like Halo 3/ODST won't load faster if they already cache their data to the HDD's caching area (basically the 7 GB or so that are reserved for the system on the 360). If you install those games to the HDD they end up loading slower because they are essentially doing the same thing twice.

http://xbox360.ign.com/arti...

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100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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gamerheadquarters.com
Games1st1192d ago (Edited 1192d ago )

Just in time for those that got the month trial.

DrDeath1192d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1576d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071576d ago (Edited 1576d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141575d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1575d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1575d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1575d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1575d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1570d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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unleashthegamer.com