There’s a problem with Red Faction: Armageddon, but it’s hard to pin-point exactly what it is. Armageddon is a game that feels carefully thought-out and, as far as experiences go, it’s tightly crafted, with a strong core mechanic, and a well-designed structure.
If you think that description sounds unenthusiastic, then you’re probably right. Despite all its obvious good qualities — the immensely satisfying ‘Destruct-the-environment’ mechanic springs to mind — it’s a game that is hard to get excited about, purely because it seems to have an identity problem.
Talha Amjad writes: "Video games are known to be out of this world and that is what we love about them. At times things can get a bit too strange and that is why here we are going to look into 5 of the weirdest weapons in video games."
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Video game developers are leaving the industry at an unprecedented rate. Why?
sad article. not an easy or rewarding lifestyle.
Thank you to those who do what you do.
I was hoping for a preview of the multiplayer. Oh well.