Bitmob: It seems that 2011's hot button issue is the depiction of women in gaming. Whether it be that they seem dependant on a strong man, lack depth, or look like Victoria Secret models with bowling balls shoved down their shirts . . . it seems that people tearing apart how females are portrayed. And to an extent, I'm with them; women are portrayed unequally in gaming.
But instead of citing all the instances at which this has occurred and bemoaning the fact that sexism happens . . . I'd like to look at WHY it happens. Similar to cigarettes and Jersey Shore, I believe that dubious products/practices become popular for a valid reason. I think following sexism for the beginning could do that.