Rob, from Gameolio, writes:
"MMO’s seem to be a rapidly filling genre, with more and more being released every year. Even the ones that are already around are constantly being updated, expanded and added to in an effort to keep players playing, and to attract new players to the title. The problem with MMO’s however, is that they tend to stick to a very particular pattern, and in many cases it can feel like ‘if you’ve played one you’ve played them all’. One of the draws of DC Universe Online (DCUO) is that it takes a well-established and popular license and uses it to draw players into a world inhabited by heroes such as Superman, Batman and villains such as The Joker."
If you do not read this whole update, here's what you need to know:
* Episode 46 is Justice League Dark Cursed
* PlayStation 5 and Xbox Series X launch this holiday season
WTMG's Thomas Medina: "As far as I’m concerned, console MMOs have always been in a weird place. PC is where the main game is most popular. MMOs were born there, work best there, and have the vast majority of titles. Mobile is then next in line, with touchscreens and portability that adds something new while functioning well. Console gaming, on the other hand, is not portable (for the most part). Plus, it uses a controller, which is not the best instrument when your control scheme requires a thousand buttons and a cursor. That being said, there is an audience, and where there’s money to be made, publishers find a way. So here we are with some of the biggest console MMO games and how I feel they handled 2021. "
From Xfire: "A lot of video games are designed to make players feel like a superhero. However, very few actually feature superheroes or have players take on the role of a superhero. What makes this even worse is that there are even fewer superhero video games that can be considered good."
Too low. No less than 8/10 imho, especially seeing what passes for 8/10 and higher these days. I've taken 4 guys to level 30 already and will do it again.