"Firefall" is a brand new FREE team-based multiplayer shooter from Red 5 Studios. CEO & Founder Mark Kern (former Team lead of "World of Warcraft") heads up this new studio. This interview of Mark Kern & hands-on comes from the Steam Content Examiner at Examiner.com.
Bethesda's Pete Hines has taken to Twitter to comment on a recent tweet about Starfield's start screen from former WoW team lead Mark Kern.
Kern has been trying to get some attention creating controversies to stay "relevant" for some time now, especially nowadays, since no gaming company wants his a$$ around.
He was fired from his own studio fcs!
Hines calling his stance unprofessional was the best answer for a now irrelevant and jealous person.
Whaaaa
It's a Start screen, you won't be one it for more than 5 seconds before you select New Game
So dumb. Bethesada start screens have never had much flare. It doesn't make a huge deal. I'd take a fallout or starfield over anything this guys ever helped put out
Looks like we are already seeing the petty reasons people will come up with to dunk on this game.
Kern says that it should be okay to finish a game, but it’s avoided because it’s a “non-optimal profit outcome.”
That's also go for DLC which is obvious, I can also say its not every live service game maybe his game but not all. Looking at Diablo 4 you putting out cash for the game to even play it which is different cause you paying $70 for it. F2p is the same story but also a different story of doing things.
Ridiculous. Just think of all these gamers pouring their hearts, time, and energy in.
Mark Kern, the former team lead for World of Warcraft, and producer of Diablo 2, Starcraft says the goal is to get you in cheap and make money through in-game purchases and predatory monetization.
Funny coming form an ex-Blizzard employee. As his former employer does the same thing.
Yes - and this is what most people understand.
Yet, occasionally, a random developer will stick their head above the parapet and weakly defend Gamepass. When they're currently under contract, they don't want to bite the hand that feeds and risk future games going unpublished / unpromoted / unnoticed, because that also risks them losing out on microtransaction revenue.
Could have told you that. Wait. I did. It's Microsoft on top of the pyramid.