The rumour-vine has moved on from delivering fruits, to presumably leaked slides claiming to contain the secret formula of NVIDIA's ambrosia - the GTX 590.
NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.
Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.
Nvidia writes:
The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.
The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"
Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.
Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.
I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.
mmmmm, I want one
F dual cards. When is the next series coming out.
Meh.. I've had my run with a dual GPU setup. Not my cup of tea. I'd rather get the best single card solution I can and then just upgrade to the next gen when it releases.
Still amd 4 me.
Are dual-GPU's really that bad though? I've got a GTX 295 and haven't really had any problems with it to be fair... I'm intrigued to understand why though? Is it just because they use SLi which causes the problems?