Eurogamer Interview: Architect of the Apocalypse

Originally starting life as Urban Smash, a city racing game intended to be a sister franchise to MotorStorm, here, Evolution Studios game designer Simon Barlow explains how the two games merged to become the most explosive racer ever, and how the challenge of designing a racing game around tracks that are constantly deforming forced the team to approach gameplay balancing in a completely new way.

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MGRogue20172971d ago (Edited 2971d ago )

Racing while earthquakes are occuring & full scale buildings are falling all around you

Way too awesome, online MP is going to be insane fun :)


Malebaria2971d ago (Edited 2971d ago )

Agreed. Got to give it to Evolution, they have an incredible looking game in store for us.

Cloudberry2971d ago

2 exclusives in 1 day.

Master of Unlocking2971d ago

My god, where will SCE stop? We got GT5 in December, LBP2 in January, Killzone 3 in February, we have MotorStorm Apocalypse in March... gosh, I can't afford all those games, especially not after purchasing my Helghast Edition! XD