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The week in RPGs

Raiding Party's weekly round-up of all the hot happenings in RPG land, from new Dark Souls screen to hands-on previews with Hunted: The Demon's Forge | Raiding Party

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raidingparty.net
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Final Fantasy IV Pixel Remaster Review – An Epic Tale Of Pixelated Portrayals

Gary Green said: We’re finding ourselves in a similar position with the Pixel Remaster edition of Final Fantasy IV as we were with Final Fantasy III since, once again, we’ve received a slightly upscaled, more vibrant port of the original game when there’s already an expanded 3D remake available. As such, we’re playing a game which, even after its long-awaited release, still lives very much in the shadow of its remake.

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pslegends.com
shinoff218315d ago

If only they didn't screw ps4 owners over with a physical release. I'd have ran through this in a heartbeat.

LG_Fox_Brazil15d ago

The first one I played, it was the one that made me fall in love with JRPGs and is still my favorite to this day. A masterpiece

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Dark Souls: Archthrones Reaffirms Modding Is The Best Thing To Happen To Games

"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.

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The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing50d ago (Edited 50d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson50d ago (Edited 50d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.