Lead designer and producer Tadhg Kelly examines the conflicting ideologies.
Yesterday two of the most important companies in games and technology, Nintendo and Apple, held keynotes back to back. The Nintendo keynote at GDC primarily concerned the 3DS and filling out its marketing story, while across town Apple unveiled the iPad 2 and its particular brand of fanfare.
However, something a little bit special happened: Satoru Iwata (CEO of Nintendo) used the last ten minutes of his keynote to deliver a talk that conveyed a complex and difficult time for game development. Then Steve Jobs told the world that Apple have paid out over two billion dollars to developers through its iOS ecosystem.