Examiner: The new piece of Dead Space 2 DLC, Severed, takes players back to the Sprawl in the boots of Gabe Weller. Stationed as a security guard on the giant mining operation after he and Lexine Murdock survived the events of Dead Space: Extraction, Gabe must battle through hordes of Necromorphs to save Lexine, who is hiding from monsters and human soldiers alike in the Sprawl's medical wing.
Dead Space 2: Severed is the culmination of a whole varied canon of wonderful sci-fi stories, which was abandoned in Dead Space 3. But that's OK.
Played it. A remaster of all things Dead Space would be welcomed by me. DS1 & 2 had such a great campaign.
Sheeeeiiit. I’m one of the nut jobs that got that achievement for beating the game on the hardest difficulty with only using three saves for the entire run. I hope to play more Dead Space again before I’m old and full of arthritis!
I remember doing Severed day one. It was actually a direct sequel to Dead Space: Extraction (Gabe & Lexine). Being that Extraction came free with DS2, throwing a coin to finish the fight was a no-brainer.
Launching alongside the highly anticipated Dead Space 3 today, The Art of Dead Space is a new publication featuring the artwork that was developed in the creation of all editions of the Dead Space franchise. Available at UK retailers from today, The Art of Dead Space is a hardback book designed for collectors.
Even with all the hate 3's getting, I'm still a fan of the series. Didn't even know this was a thing, but I just picked up a copy from Amazon.
What’s better than wracking your brain to come up with solutions to the most elaborate spatial puzzles ever thought up by the most deranged, egotistical, and homicidal AI this side of HAL 9000? Doing it with a friend, of course! Portal 2 gave us more than just a fantastic new single-player installment, which probably would have been enough to satisfy most fans in its own right. The multi-player portion represents an evolution of the original’s ingenious gameplay, allowing for even more complex puzzles with two players working in tandem.
... it's GOOD DLC, and it's FREE, so finally a developers who cares, respects and rewards it's fanbase, instead of nickel-and-diming it.
Huge respect for VALVE, and this kinda stuff earns them love and loyalty from their fans. Something too many other developers and publishers either fail to realise, or fail to care about.
A perfect score?
I've got it. I've finished it. It's very short and if you use the foamy hand cannon it's a joke. Even on Zealot. One bag and any enemy dies.
At best it's a lead in for DS3. The one redeeming feature is the *** in ***** suits expansion to the DS story.
Hardly a 5 by anyones reckoning.
*looks at source*
Well now I see what's happened here.
I enjoyed the DLC but could not help getting an ear bleed with the over use of the f-bomb. It seemed to weaken the creativity of the story as though it was a filler for shock value. Furthermore, I think this franchise would get more sales and fan base. If they had a reduced graphic content filter option. Instead of having an on going sales pitch with videos of "Your Mom Will Hate Dead Space 2" before the games release.