DICE Rendering Architect, Johan 'repi' Andersson during his keynote on GDC 2011 talks about 'DX11 Rendering in Battlefield 3'. Read the lecture slides extract where he unveils the details on Battlefield 3 DirectX 11 rendering and Frostbite 2.0.
This week Gareth, Justin, and Michael look at the pending Game Developers Conference, Quakecon, and previews what fans may get from PAX Online now that Media Registration has started.
02:08 GDC August 4th – 6th
10:55 QuakeCon
21:53 PAX Online
This is some really valuable information for those who work in the industry. Game Developers Conference (GDC) Survey Reveals Impact of COVID-19 on the Video Game Industry.
This should be an interesting experience this year as GDC has revealed what to expect from their virtual show.