El33tonline writes:
"Marvel vs. Capcom 3: Fate of Two Worlds is a great over-the-top arcade fighting game. It’s also one of the most accessible fighting games I’ve played in a long time – both because the control scheme is simple and forgiving and because the characters are very well known. The only bit that’s not quite as up to scratch is the amount of content and modes: there are lots of characters, but much less than in Marvel vs. Capcom 2; there’s also not as many single player variations or online modes and features as there are in recent fighting games, which gives MvC3 a bare-bones feel.
Although, it must be said, the bones that are there – the fighting itself – are very polished indeed. I’d say wait until the inevitable Super Marvel vs. Capcom 3 release to get the full experience, but you’d be missing out on some great fun in the meantime."
Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential
As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.
Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?