80°

GamingBolt.com Brink Video Interview & Preview

We got the chance to preview Brink in my hometown of NYC, which was a pleasure in itself, but since the core gameplay I got to take part in at last years E3, Brink has come a long way. First off the character customization was so in-depth, you could spend hours changing your skin tone, voice/accent, tattoos....

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gamingbolt.com
MultiConsoleGamer5223d ago

I'm definitely interested in this game now.

TheGrimBunny5223d ago

8 player co-op.. a yeah. this game is going to be sick, it's been under development for 8 years!

tommyth3cat5223d ago

While I would have loved to watch the interview, the terrible sound on top of the annoying music being played in the background just killed it for me.

Can't wait for Brink though.

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7748d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus47d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?