Jay, from PS3Blog.net, says: "The team invited us to their development studio in Plano, Texas last week to show us, which was referred to at the time, ‘Game 2.0′. Apart from them finishing up on the beautiful AoE: Online (which was once going to be numbered as the 4th installment of the franchise), their main goal at this time is to get their first Intellectual Property, as Robot Entertainment, out in gamers’ hands to enjoy. The game they showed us is simply called Orcs Must Die! With a name, a trailer (which we posted yesterday), and some hands-on time with the game (3 levels, in fact), this is what I think of it (I will start by saying that the trailer does not do the game justice)."
Entertainment Buddha: I have a long history with the Orcs Must Die franchise. I have played each entry ever since it released and quite honestly Unchained sort of flew under the radar for me. When I saw it went to a free to play model I feared it would deter from the overall function and fun of the game. After playing a few matches and playing around with different characters I realized that the fun never left the game and that if anything, Unchained just added new elements and layers that made it a better title.
Genevieve at Skewed and Reviewed recently spoke with composer Chris Rickwood about his busy career and about some of his recent game compositions such as the soundtrack for Orcs Must Die and many other amazing games. They talk about his work and what it takes to be a success scoring games.
More and more video games are entering the board game market these days. With the likes of the X-COM, Bloodborne, Dark Souls, Gears of War and Civilisation being converted into board game format I imagine more video games series aren’t far behind. Here is a list of some that I would like to see.
I really like the art style. I hope it turns out good.