It really depends on how you look at it, to be honest. I think some short games ARE worth 60$, mainly thanks to their level of polish and fun. In fact, those are of the few games I ACTUALLY feel like replaying, given I love their gameplay.
I'll take quality over quantity anyday, that's it.
mirrors edge about a 5-6 hour single player story fits perfectly in that time frame long enough to feel the the game without becomeing overly irksome its backed up by gods alone know how long ill spend doing the time trials mode. which gives replay and perfecting your skills.
a highly single player based game should be 10-15 hours no less unless it has exeptional circumstances like M.E
dead space 1-2 are about the right leagth in my opiinion
my friend thinks they should be like 30hours in leagth but by that time the fun is gone and its a chore
games that were two short force unleashed 2 i played through the game on hard in 6 hours and on insane or its equivlent in 5.5 to easy to short
Star Wars The Force Unleashed II was fun and polished. It's a "full price" game and it only lasted 4 hours in normal. I wanted (and I still want) my money back more than any Call of Duty.
Even with MP: 5 hours of content is worthless. When the servers go down, then the MP is as good as dog turd. It's there, but you don't want it. MP depreciates over time: SP never depreciates.
SP depreciates if there's no replay value. I can handle 5 hours of gameplay if it is worth playing over and over. But even at that, I doubt I'd pay $60 for it.
It all depends on what kind of game it is and what it has to offer after you beat the single player. For BFBC2, the single player could be 5hrs long, but then you have the main focus with the MP which adds tons of hours.
But if its a game thats just a single player game, it needs to be longer than 5 hours long, and give us a reason to go back through. Also, if the games are gonna be 5 hours long, make them cheaper than $60, as fun as some games are that are short, I hate paying $60 for them.
I hate buying games and finishing them within a few hours, probably why I love open world games like Just Cause 2, GTA IV and Fallout. Even after you beat them, you can just run around and play around in the huge open worlds. Though usually open world games have a pretty nice and extensive single player
OMFG, again? Go play an RPG or a strategy game. Problem solved. If it's fun, I can replay those 5 hours again and again. Like Vanquish :). The real problem is... Is it acceptable for a bad game to be 5 hours long? Hell no. But, it wont be acceptable even if it lasts 120 hours.
I agree, depending on the overall experience, if the game is really good and provide me a great experience, i dont mind it being 5 hours long... Since i will probably wanting to get achievements/trophies that number will go up a bit.
One other thing... many of us dont have enough time to spend on a single 60 hours game, if i can play 3 or 4 different (and GREAT) games with that time instead of one, i will.
Depends if the game has that replay value. I mean Portal 2 is said to be 8-11 hours long. To many, it aint enough. But then you got the co-op on top of that which adds way more hours. Portal 2 is definitly a game that will have replay value
Why in the hell would he say that? I would be pissed if i bought a $60 game that only had a campaign of 5hrs. Sure it might have online but I might not even like it!
Agreed, like i said before.. it was a 5 to 6 hours overall gameplay (not counting achievements and challenges), but it was an amazing experience and i payed full retail price and it was worth it.
yeah,if the price was way way cheaper lol. payn for a game this is 5 hours long is a con,just release the multiplayer seperate and charge cheap for the single player,if thats the case
It all depends. If it is a downloadable game like Flower for instance which was relaxing and visually stunning no problem. If it is a full priced SP game only, 8 to 10 hours if it has a good story. I would prefer a short compeling epic story then a 20 hour strory that drags on and on and refuses to wrap up the story.
However FPSs, 6 to 8 hour SP at the least with MP included. Anything below 6 hours is unexceptable. If you want to skimp on the SP then give us the game for less money. I am not paying you for half a game. If you want to make it a MP only game like Warhawk then do that and let me decide if I want it or not.
5 Hour games would be fine if I only spent $5-$10 but on full $60 retail games hell no. 10-20 hours at most as a standard.
RPGs I expect 40 or more hours plus side quests.
Online servers for games come and go but a single player and even co op are timeless classics.
Nowadays I find myself waiting for price drops on single player only games but if I find games that offer me tons of value then I spend the full coin to get them.
Steam is really nice to save more and play more when purchasing games for your PC/Mac.
It's too bad PSN/XBL don't have those types of game deals Steam offers.
Seriously once you join Steam and experience those deals/value you become spoiled.
Why not? most of the games in the nes/snes era were not much longer than that and most of the time were a lot shorter. If the game's good i don't mind.
I don't think a game should be shorter than 8 hours to be honest. £40 or so is alot anyway, so paying £40 for a 3-4 hour game is unacceptable. I'm just glad I paid £18 for Vanquish, because I completed that in 3 hours. Its a great game but with no multiplayer and replay value, I would have been angry buying it at full price.
I don't mind if a game is about 5 hours but aslong as it has replayability and multiplayer to back it up then I'm ok.
When regarding FPS games if you are a multiplayer gamer then the game could be worth the money. if you are a campaign only gamer then these FPS games that are only 3.5 hours - 5 hours long are not worth it and should only be rented or bought from the budget bin.
I like FPS games but I will not pay $60 for then unless the campaign is over 10 hours long. I rent them through gamefly.
Not many games are that short. They are if you run them on normal, but I'm pretty sure everyone here plays on hard and whatever difficulty above that. That increases the play time and enjoyment by a lot.
I did play Uncharted 1 on normal though. Was bashing my head against a wall by the end of the game. Certain points are just evil.
Use Bullet Storm as an example, it's a fun game, the gimmick gets old, and the story is short. So glad I rented it. Me, I'm not a achievement whore, so for 9 bucks it was a good rent. If I would have spent 60 bucks on that I'd be pissed.
Also, lucas arts-- George Lucas, he really thinks the world is going to end in 2012, so yeah, they want 5 hour games, they want you to buy them and burn through them before the world ends.Somewhere online, their is a press conference with him and Steven Spielberg where George goes on a rant about how he really thinks the world is going to end in 2012. So with that, I'm sure they don't want a 20 hour game that they can't finish before the world ends.
What???? the man cracked his head on the frontside! 10-20 hours is worth $60....5 hours is way too short!!! why they always say 'should be'? why??? no real gamer is satisfied with 5 hours... these are all opinions of the 'commercial' kind...give 'em less for more profits..this is just economic depression talking.
acceptable for 10$
It really depends on how you look at it, to be honest. I think some short games ARE worth 60$, mainly thanks to their level of polish and fun. In fact, those are of the few games I ACTUALLY feel like replaying, given I love their gameplay.
I'll take quality over quantity anyday, that's it.
i wouldn't pay 60 bucks for 5hrs
I'd rather have a 6-8 hour game then a 20+ hour game full of bugs and shit.
It is unacceptable when it's at a retail price of $59.99. That's robbery in my opinion.
Magic number is 10 hours, 15-20 including any side quests/mini-games