90°
8.0

Review - Killzone 3 | Orange.co.uk/Games

The 'miserable failure' of an excuse for a storyline scores Killzone 3 below Bulletstorm in the weekly reviews on Orange.co.uk/Games. Thankfully everything else about the FPS does enough to score it a respectable 8/10.

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orange.co.uk
NickN4G5200d ago

You know what else is a miserable failure?, my Orange phone contract. I have not been able to call my girlfriend in her house for 12 months now because Orange won't spend the money to put up another phone mast in one of the most busy areas of London. I have contacted them numerous times and they do nothing. There is a whole website set up just for people to say how shit Orange mobile is.

So before Orange want to call something a miserable failure they should look in the mirror.

NukaCola5200d ago

Wait a darn moment...A phone company is reviewing games?

redsquad5200d ago

SO they liked it but for the 'miserable failure' of the story...
KILLZONE 3's story is the equivalent of Dunkirk, with political intrigue thrown in for additional depth. This narrative plays out clearly and in an interesting way, so how is that a "miserable failure"?

Oh stuff it, the narrow-minded haters will use this (otherwise positive) review as yet more reason to spew their vitriol. I'm off to play KZ3 now... it's magnificent to behold and a dream to play (and the story's pretty damn epic).

OC_MurphysLaw5200d ago

I agree its magnificent to behold and well good to play...I wont call it dreamy. And I definitely wont agree on the story being pretty damn epic. The story is far from epic.

NBT915200d ago

The story is not epic, just the OTT action scenes are. But anyway... Who really plays any FPS for the story these days? It only really ever serves as a reason to otherwise mindlessly shoot stuff (which is awesome fun in Killzone 3, I might add)

beavis4play5200d ago (Edited 5200d ago )

SMALL SPOILER IN THIRD PARAGRAPH

loved the story. also, winstone and mcdowell did a great job..... as well as the guy who voiced narville.

i'm enjoying the game a lot! my only gripe? flying around in space at the end - for me, the KZ series has always been about visceral, nasty, intense ground combat. i'd liked the final battle to have been something like that.

also - the end was VERY abrupt - who WAS that guy that the helghast soldier welcomed home? it had to be stahl, right? and what of the planet? are they going to attack earth?

there had BETTER be KZ4 sooner rather than later to give us some answers.

redsquad5200d ago

Only got my copy today so haven't finished it yet (just completed the Kazan Jungle area... beautiful!) but I did know about the section you mentioned.

And I love the character of Stahl.. he's not even in the military yet is one of the most dangerous & devious characters I've encountered in the KZ universe. I sincerely hope he somehow survives to make a return.

And the voice work is excellent, from just about everyone. God knows, I could never be a game reviewer - Gratuitous nastiness just isn't in my character.

btk5200d ago

I agree the story is a miserable failure. But other fps games are not very well known for brilliant stories either.

Move control is a bit awkward - not because of Move - but because of the DS3 control combination. I don't have a Nav controller yet. But it got me thinking how I would REALLY like to use Move control on a fps.

Now please give me comments as I think this will work well.

Two Move controllers. One for navigating the character. Use like a flight stick. Tilt forward to walk - further to run.
Left and right - obvious. Buttons for crouch, lie, cover.

Second Move controller as is for weapons.

I think a control scheme like this will be intuitive and very natural.

Scottyabanks5200d ago (Edited 5200d ago )

"The 'miserable failure' of an excuse for a storyline"

Really? Just, really? More childish trash talking about a game they probably haven't even actually played for themselves. Well, I'm not missing out. I'm enjoying the game. They can be miserable all day long for all I care.

By the way, that has to be the most ill informed, short, and miserably failed review I've ever read.

HungryGoku5200d ago

Look at Amazon user reviews those don't lie.

Flashwave_UK5200d ago (Edited 5200d ago )

bubbles lol amazon reviews are done from people who play the game properly.

redsquad5200d ago

Good point - Those are from actual everyday gamers like you and me; people who have no agenda and no thumb stuck so far up their backsides as to not recognise an acomplished game if it smacked them in the mush.

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320°

PlayStation Studios Could Embrace Decima Engine As Guerrilla Expands Developer Support

Some of Sony's first-party PlayStation Studios may be developing their future titles using Guerrilla Games' Decima engine.

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twistedvoxel.com
RaidenBlack128d ago (Edited 128d ago )

Might be for studios which were using older engines or UE4 like Bend Studio.
Sony's big 5 studios' engines are all unique to some degree and I want it stay that way for future new games.
Remakes can be done using Decima if required like Bloodborne or Uncharted 1.
Imagine From Software embracing Decima for future titles.
But then again Until Dawn Remake was done using UE5, when the original was made using Decima.

VersusDMC128d ago

Maybe ease of use is what made it a better choice. And it was already tested by a another studio with kojima productions having shipped death stranding on Decima.

Eonjay128d ago

I wonder if this is for studios beyond SIE and KP. Decima has also proven itself of platforms beyond PS5 so I wonder how comfortable they would be with allowing non first party use it wherever?

Minute Man 721128d ago

They should use the Ready at Dawn engine

DarXyde128d ago

That engine is mighty impressive, even by today's standards. The cloth simulation and gun animations are absolutely chef's kiss.

But I think it's one of those very intensive engines that will choke the hell out of the hardware and you're looking at a short and linear but very detailed experience. More or less what you get from a UE5 game that really forces the hardware (e.g., Hell blade II).

For that reason, Naughty Dog's engine is probably more practical: still extremely detailed (albeit less so) but allows for a more wide-linear experience and you're still left in awe.

But if we're going open world, absolutely Decima.

porkChop128d ago

They don't own that engine, and Ready at Dawn doesn't even exist anymore.

anast128d ago

They already have embraced it along with some other engines.

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jjb1981128d ago

They need to put that Decima engine to work for Killzone 5 or a remake of Killzone 2.

anast128d ago

This would be a cool gift to the fans.

jjb1981128d ago

I'm a huge Killzone 2 fan. It's my favorite shooter of all time and I wish they'd revive the IP. I know a remake of KZ2 would do very well. My original PSN friends I met were on KZ2 and and we formed a clan. I've been itching to get that 3 star badge. Only made it to 2-star.

Eonjay128d ago

Fun fact Decima IS the evolved version of the Killzone engine.

OlderGamer17127d ago

Noppe, its build from the ground up....

CrimsonIdol128d ago

A Killzone 2 remake where the controls are actually responsive could be cool.

mike32UK127d ago

The character has weight, it was a design choice which many people happened to like. You're probably too used to the floaty controls of COD

CrimsonIdol127d ago (Edited 127d ago )

yeah I remember that argument too. Then how that argument went away when they fixed it for the sequel. having massive input delay before anything happens due to technical issues isn't an artistic choice. It's good copium though

RaiderNation128d ago

Rather than a KZ2 remake, I'd rather see them do a KZ reboot! If they're going to do a remake, I'd rather see a PS5 remake of KZ Mercenary! Hands down one of the best Vita games and the 2nd best Killzone game in the series (after KZ2).

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120°

5 Game Reveals We Expect To See In 2025

Richard Bailey Jr. of The Koalition writes: 2024 was a special year for new game announcements and reveals across various broadcast industry events. From the official return of the Virtua Fighter series to the revival of several Capcom franchises like Onimusha, there is no doubt that the future looks bright. With this in mind, I wanted to put together a quick list of a few game reveals I fully expect to be announced within the next 12 months of this calendar year.

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thekoalition.com
Knightofelemia138d ago

I would love it if Capcom would throw a curve ball shock everybody with a Dino Crisis remake. I would day one the game if it came true.

BrockEmSockEm138d ago

5. Resident Evil 9
4. The Next Final Fight (Street Fighter)
3. Housemarque’s Next Game (They made Returnal)
2. Horizon Forbidden West Sequel
1. Half-Life 3

160°

Ex-dev leader Chris Barrett accuses Sony/Bungie of firing him to avoid a $45M payment

Chris Barrett was one of the prominent developers who was fired a few years ago during the Me Too scandals that hit the game industry.

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venturebeat.com
160d ago
gold_drake159d ago

girl, 8 women reported you.

thats how that works. u wrre not "entitled" to anything.

shouldnt have been a creep.

DarXyde159d ago

"While that sounds despicable, Barrett was accused of crossing the line between professional and personal behavior. In the course of its journalistic investigation of the Me Too scandal, Bloomberg interviewed eight people, including multiple women who reported Barrett, as well as other Bungie employees who were either involved in the investigation or spoke to the women involved."

Yeah, sounds like you did it, dawg.

jznrpg159d ago

I’d avoid paying you 45$ mil with all those problems you brought

gold_drake159d ago

thats what i thought too haha

pwnmaster3000159d ago

On who.
8 girls reported him.
He is trying to save by putting blame on something else other then the situation he put himself in

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