I think it's pretty fair to agree that as a whole, the market for motion controlled games has been filled with mostly games based on gimmicks, as opposed to games that really utilise them well. I never truly saw the Nintendo Wii as a next generation console for that very reason. Its entire premise was motion controller gaming that really felt as if it could easily be replaced with a normal old 'boring' controller. Of course, there are a few exceptions, like The Legend of Zelda: The Twilight Princess, but there was never a point in time where a Wii game brought to me a unique experience that absolutely could not be replicated with a classic controller. Worse than that, the few game mechanics that did manage to find some sort of motion dependency were often times poorly programmed and riddled with so many bugs and inconsistent movement readings that the games themselves weren't worth playing. So what has changed since then? The competition.