gumgum994810d ago

Great!, I'll go grab my stuff!

Kon4810d ago

Sure it's boring around here.

MrBubble4810d ago

Those are the faces of evil

ChickeyCantor4810d ago (Edited 4809d ago )

SQuadala! Were off!

" Except some of us couldn't stop feeling sort of bad for all the imaginary people we met on the way. For me, at least, that's a pretty embarrassing thing to admit."

Exactly! It was really weird. It left a depressing feeling. Even for a kid like me at the time >_<

Masterchef20074809d ago

WOW i didnt realize that the ones from CDI GAMES were so bad. Navi was annoying but Mr. Tinkles has got to be the worst thing ever

70°

The Most Iconic Game Weapons Ever

BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."

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bosslevelgamer.com
phoenixwing77d ago

You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.

80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H978d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno77d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol108d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic108d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon108d ago (Edited 108d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast108d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul108d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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