20°

History of Cancelled and Unreleased Video Games - Part II

Chances are that over the years there has been one or even a number of games that caught your attention, only to slip away into oblivion. Some of them more high profile than others, but there is always a sense of mystery and curiosity about these games that we never got a chance to play. We will look at some of these titles that never made it to store shelves in a multi-part series that will provide some insight on what these games were about, what happened to cause their demise, and if there is any chance that we might still get to play them. Enter Part 2.

120°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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senorfartcushion10h ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

Nightcrawler899h ago

Hope they use his vision in the game

Inverno9h ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Pedrof8h ago

I wouldn't hold my breath on "bold".

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90°

Holstin - Horror from Every Angle

A psychological survival horror game that takes place in 1990s Poland where you play as Tomasz who is searching for his missing friend in the town Jeziorne-Kolonia. A strange substance has taken over the town and is transforming its inhabitants into grotesque monsters.

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videogamesmademe.com
80°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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gamepressure.com