Now that you've assembled the perfect team in Marvel Vs Capcom 3 and gotten down the basics of gameplay, it is time to take your game to the next level before you can hang with the serious competition.
Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential
As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.
Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?
Sweet! MvC3 maneuvers!
Maneuvers so useful you'll use them all the time!
Finally! I now know how to do the aerial counters, it seemed like pretty much luck for me. Snapbacks I really don't see as being as useful, most of the time people seem to try and utilize their assist every second. Simply using Ryu's Shinkuu Hadouken or one of Akuma's versions will take care of it. Then perhaps you can use a snapback to get that character in, but most often than not it seems people will continue to spam that assist anyway...