Scaleform GFx is an open, extensible, hardware-accelerated Flash player SDK used in over 800 3D games to create high performance, graphically rich in-game user interfaces, menus and animated displays. Scaleform is now expanding the capabilities of GFx 4.0 to allow mobile device manufacturers and developers to rapidly create 2D and 3D applications, UIs and games for mobile devices running iOS, Android, and OpenGL ES. Key new features include a multi-threaded architecture and rendering engine, compatibility with iOS and Android, multi-touch support, stereoscopic 3D, and a Mobile UI Kit to help developers get up and running faster.
Scaleform Corporation (Scaleform), a provider of Flash-based middleware and user interface (UI) solutions for the videogame and consumer electronic industries, today announced that four launch titles for Kinect for Xbox 360, Microsoft's hardware-free motion sensing controller, are utilizing Scaleform GFx to rapidly create rich, interactive user interfaces for their Kinect-enabled games.
Neocrisis: Scaleform® Corporation (Scaleform), the leading provider of user interface software for the videogame and consumer electronic industries, today announced that it has experienced 70% year-over-year revenue growth in Korea, making it Scaleform’s second largest market.