The granddaddy of Metal Gear talks up the savvy new gameplay features in Snake's PS3 adventure. If there's one PS3 game worth getting excited about at the moment, it's the graphically spectacular fourth entry in the Metal Gear Solid franchise, and in another recent interview with PSM2 mag, series mastermind Hideo Kojima revealed some more tasty new gameplay details.
In the interview the MGS father details Snake's new camouflage suit the "Octo Cam." As seen in the excellent E3 trailer Snake's suit will change form and colour depending on his surroundings. As revealed by Kojima, this will happen automatically when Snake is immobile, and apparently the its fancy graphical effect is only possible on the PlayStation 3.
Also revealed in the interview is the extent of MGS4's interactive environments, most of which will apparently be destructible.
Does make me wonder what parts makes it hard (or impossible?) to run on Xbox360, wish he would tell us.
YOU see now i told you Ps3 is trying to get invisible itself !!!! what a bunch of loosers!!
if you cant live up to the hype then dont create it !!!
Did you two even read the article? he is just talking about the games and both of you here bashing the interview? The fawk is wrong with you two? It's just an interview about the game dude get a grip.
Now I am not the world's biggest fan of MGS games (just think the plots are too crazy to be fun and I have never recovered from the idea of sneaking past someone while wearing a cardboard box too take it all that seriously - (maybe to my greater loss, but it is what it is...)but I think it is very likely Sony took offense to Hideo's earlier interview stating that MGS4 could easily have been on XB360 and "convincing" him that he should temper those public statements.
Maybe, maybe not. But I think it is funny he would have such a drastic change of heart as to say that something is now "only possible on PS3" when a few weeks ago it was something different altogether. I am relatively sure that the PS3 has not suddenly become more powerful in the intervening 3 weeks and the 360 surely hasn't become less powerful since it is already out.
Methinks this smells of dammage control. Surely Sony was none-too-please with its ace developer making flattering statements about programming opossibilities on a rival machine when they are tryign to market the PS3 as the clearly more powerful machine...
well, the replays in Gran Turismo 3/4 and the in-game cut-scenes in MGS2/3 look just the same as those respective games actual gameplay. in-game cut-scenes and actual gameplay are both the same things, just from two different perspectives. as someone pointed out before, Kojima has never actually worked with the 360 hardware, so he doesn't know for sure how it would be able to handle MGS4 (for all we know, though i HIGHLY doubt it, the 360 may be able to make MGS4 look better than on the PS3). instead of making this a debate, why not just get MGS4 when it comes out, regardless of whatever system it is on. as much as it may be the only game i get for the system, i know for certain i'll be one of the first in line for Halo 3