GameBlurb writes, "Its been a decade since the last Marvel Vs Capcom game was released, but the ultimate crossover franchise has finally made its way back onto the console. Where else could I possibly be able to have Ryu from Street Fighter pummel a hadouken into Iron Man?"
Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential
As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.
Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?
Wow 2 reviews on one site with the same opinion. Seems good enough for me.
Hmm...I am a bit worried about the new control scheme. I mean, it seems less geared toward the hardcore gamers that play SSFIV and more towards the Super Smash Bros. crowd. I really wonder how this will do in the tournament scene.
While I'm not too keen on simplifying the controls, I'm still getting it. I mean, I still want to beat people to death with my health bar using Deadpool. Thats enough for me. Now lets see if I have enough money to get it this Tuesday...
Maybe the simplification of controls will convince me to give it a try. These games always take tons of time to memorize all the moves.
God damn Tuesday beter come sooon.