IGN: Infamous 2: Choice and Consequence
Developer Sucker Punch sounds like it wants to learn from the past. The original Infamous was awesome, but people definitely had gripes — melee wasn't useful, the world wasn't varied enough, etc. Our glimpses at Infamous 2 have addressed these issues by adding Cole's cattleprod and showcasing the detail New Marais is packing, but now, Sucker Punch is taking aim at the Karma system.











