BF3 will use a brand new engine, Frostbite 2.0. This will have full support for directx11 and 64-bit processors.
Some more features of Frostbite 2.0 include:
“Tile-based deferred shading acceleration” via DirectCompute. This is being ported to the PlayStation 3′s SPUs.
Morphological Anti-Aliasing (MLAA), again implemented with DirectCompute, for bandwidth conservation. MLAA is currently available only to a few PlayStation 3 games such as God of War III and LittleBigPlanet 2. DICE intends to bring this feature to DirectX 11 GPUs.
Quasi-realtime radiosity.
Improved environment destruction.
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
Gotta be a mistake
Bad company 2 already used Frostbite 2.0
"Morphological Anti-Aliasing (MLAA), again implemented with DirectCompute, for bandwidth conservation.[4] MLAA is currently available only to a few PlayStation 3 games such as God of War III and LittleBigPlanet 2. DICE intends to bring this feature to DirectX 11 GPUs."
Ewww. I hope there's more anti-aliasing options than just MLAA... I know Frostbite 2 is a deferred renderer, but DICE should be able to come up with a better solution than that. Crytek did.
64 players with frostbite 2.0! :O! *mouth drools*
Oh man. This game is gonna kick so much ass. I still play BFBC2 quite a bit. I wonder when i sequel to that will be out.
I can only imagine the amount of heat my laptop will generate during one match. Probably enough to heat the entire world for several days.