A new study conducted by a company closely linked to the auto industry, Continental Tires, has revealed that those drivers who are also video game players have a higher risk of driving recklessly, with the effects running from a bigger chance of being pulled over by police to an increased chance of not stopping at a red light.
If you were hoping to attend the final preliminary live event in the 2024 Gran Turismo World Series and hadn't yet picked up some tickets, your time has run out.
A special free Gran Turismo demo is set for launch later this year, as Sony gears up to celebrate the 30th anniversary of the PlayStation console.
The demo, going by the name of "My First Gran Turismo", will appear towards the end of the year in an unspecified "holiday" window and be free for all.
It's been three decades since 'Need for Speed' dropped. Here's why the 1994 version of the game is still awesome and why it changed everything.
"nobody ever really learned how to drive from a racing game."
Jann Mardenborough exists, my guy.
If I remember right I started with NFS: Pink Slip, but my favorite was NFS: Hot Pursuit2 on PS2. My friend and I would race for hours, the sound track was banging with Uncle Cracker song Fever For The Flavor.
For me, it was the very 1st "Road & Track Presents: The Need For Speed that got me hooked into semi-realistic racing game! Before that, most of the racing games were all very, well, game-ly, like F-Zero, Outrun, Daytona Racing, etc. The R&T Need for speed was one of the 1st game that tried to use real car spec for a more realistic (relatively speaking) driving experience. I also raced with a friend online, using 56K modem!!!
I did not like the early Need for Speed games at all. The series got me at Underground and I have been a fan since. Unfortunately EA sucks major eggs when it comes to consistent quality.
Carbon, Underground 1 and 2, Most Wanted and Heat are among my top racing games ever.
The Run, Payback, Undercover, Unbound and 2015 were all hot garbage to me.