Making a genuinely scary videogame is no easy task – the most skilled of developers rely on a delicate mixture of scripted moments, subtle audio and video cues, magician-style misdirection and cunning AI in order to keep player nerves on edge. Of course, such efforts must be doubled when you're building a campaign mode that aims to both scare and facilitate co-op play – after all, how can you maintain tension when you've got a buddy chattering away in your headset earpiece and tea-bagging every second enemy you kill?
DualShockers Writes "F.E.A.R. 3 (or F.3.A.R. if you’re a marketing executive) isn’t a great singleplayer game. It’s fine, competent even, but Day One Studios had an unenviable task in trying to wrap up Monolith’s F.E.A.R. series. With two timelines and two highly different styles of horror attempted in its wake, F.E.A.R. 3, well, it tries its best."
F.E.A.R. 3 wasn't even really a horror game when it came to the campaign. It was a good action game, but lost just about all of its horror roots along the way.
There have plenty of great horror games, but others haven't been so lucky as to stick around. They deserve to get a new lease on life.
That was probably the first time ever that I saw Castlevania in a list of horror games.
ps: Be warned, you have to click a lot to see every game in the list. I stopped after the 4th time.
What is divergent co-op and how could more games benefit from it?
The co-op for this game looks a bit like L4D.....might be good.
this game needs mod tools like skrym.
Of all games, this one thought didn't need co-op in the slightest.