Joystiq: Bionic Commando Rearmed 2 review: A bionic jump backward

Joystiq: It might be tempting to believe that the unprecedented addition of a jump button is the defining feature of Bionic Commando Rearmed 2. Having completed the game, I can assure you that jumping neither makes nor breaks Rearmed 2 at all. In fact, given all the hoopla surrounding Nathan "Rad" Spencer's newfound ability to spring himself up through muscular effort, it's ironic that Rearmed 2 consistently falls short of its predecessor.

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deafwing3795d ago

yea .. had hopes for it ... ah well I'll wait for pns+ discount of something or get it from a friend

Wikkid6663795d ago

Damn... looked really cool. I guess I will try the demo and judge for myself.

UnSelf3795d ago

GASP! whats this?!!? a sequel thats worst than its predecessor???

Godmars2903795d ago

So my negative feelings towards this thing are shared? Being verified?

Shame actually.

DaReapa3795d ago

Man, according to them, it seems as if everything that made Rearmed challenging has been diluted for the sequel. If this is so, then it's a shame that Capcom had to give in to those complaining about how difficult the first game was. Gaming is really becoming soft nowadays.