Do Japanese game developers take to long to get their games from concept to reality? Take a glimpse at the development process, and why it takes forever for a Japanese game to hit retail shelves.
This looks like it could be interesting and most likely will have alot of zippers.
In a world where unfortunately game are rushed through, then patched to death, yet gamers accept it, it just may be true that Japanese developers 'take too long'.
games are far more complicated these days. thank goodness we can patch instead of a fatal flaw ruining an entire game
im not sure if this is a japanese thing or not. i think the problem may be early announcements coupled with lengthy development cycles.
what a piece of shit article.................. the psp2 isnt even hd............. The most fun Ive had this gen is with japanese games on the 360/ps3/wii/ds/psp
As far as I'm concerned its the hare that's been causing all the headaches in the industry.
Interesting article. Japan seems to be in a 'bubble' state at the moment, it wasn't so long ago that they ruled the world when it came to games. They've lost that in recent years.
Took a damn while for the article to make a POINT. The conclusion is pretty good, and not too unrealistic, but I think it's too pessimistic. The article makes a good point that Japan has stagnated at PS2-level development (PS3 games from Japan are, for the most part, really not on par with those developed in the rest of the world) and the NGP could be negatively affected by this because of its power. But I disagree. The article also mentions that Japan is obsessed with portable gaming at the moment, so the question really is: will Japan stick with the PSP or adopt the NGP? Really, I think it's all going to depend on its price, so we can't make any predictions until we know that crucial bit of information.
I like articles like this that actually take their time to set up the conclusion with research and facts and opinion about those things.
Sure, building a strong argument is great--and facts are essential--but an intro that lets us know what the article is about never hurt anyone. Actually, more people would probably have read the whole thing if they'd known what it was about. That's what an intro is for.
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